Originally Posted by
Jastall
That's a good breakdown, I agree. But since Reaping spirits have half the HP of their parent mob, I do think they will be affected by Fortified (until further notice) which will indeed make these weeks a total slog. Which is really my problem with this affix; it creates even more trash when BfA dungeons are already very trash heavy.
I mean, imagine doing a dungeon that has tons of trash already like Motherlode or Shrine. Then imagine (assuming you don't skip that much) having to kill almost half of that HP again. I'm not looking forward to it. I think instead the Reaping spirits should have possessed existing mobs and given them those abilities.
I'm also curious how the spirits will interact with other affixes. 20% of a dungeon's worth of mobs with Necrotic or Bolstering sounds fun /s. Even if only a portion of them use melee attacks. And how will this interact with smaller mobs, like the blobs before the second boss in King's Rest?
All in all I think there's too many ways this affix can end up being fairly catastrophic with some affix combos/trash compositions, and Rogues will indeed become completely mandatory which I dislike. And oh boy, I just can't wait for Fortified/Teeming weeks.