So how long till the alliance starts to use WM stratigically? Either way, the horde is kinda fucked. No "fun" when alliance keeps it off, and no fun when they turn it on for the bonus and farm the shit out of the horde.
You do? then apply for a job and get on in man, they are always hiring!
also funneling both factions into 1 zone wont help the whole problem of... horde drasticly outnumbering alliance...
- - - Updated - - -
An empty wasteland of nothing but horde killing the entire prospect of world pvp and pvp servers, causing the entire thing to be an utter failure, and the entire removal of world pvp in its entirety.
coolio.
- - - Updated - - -
welcome to world pvp?
its never "fun" because most of the time it is a curb stomp, one way or the other, and if it is a curb stomp, one side is not having fun.
for most of BFA so far it has been horde curb stomping alliance, week by week while spouting "git gud, turn it off" and now here we are, the alliance curb stomping for once... yet still outnumbered funnily enough, and the other side is complaining, even thoguh on some shards horde still curbstomps alliance
Nor should anyone else, but welcome to world pvp?
for the entireity of 8.0 and 8.1 until just last week, alliance on so many realms where being curb stomped and camped we had to realm hop to all get onto the same shards so we could do the quests, while on most others horde were controlling entire zones.
but hey you could... just turn it off?
- - - Updated - - -
entirely agree, blizz long ago gave up on world pvp but the community has been screaming about it "IN VANILLA WE HAD WORLD PVP CAUSE NO FLYING" "IN VANILAL WE HAD WORLD PVP AND IT WAS THE BEST" "I WANT WORLD PVP BACK"
and now that they caved and finally made it its own thing... well here we are.
10% is pretty much nothing, you don't turn it on for 10% experience, you put it on for pvp talents 9/10 times
- - - Updated - - -
I like how alliance players whine and cry about 1v1s so much that they 40man flightmasters when they get the "upper hand"
What are you even talking about. If you want to cherry pick, BM hunter "PVP" talents include damaging traps (hunter skill since forever), Bestial Wrath providing Fear immunity (since forever as well), 2 nifty Aspects for AOE and ST damage (that have nothing to do with PVP).
So people say, "LOL BM, 3 button spec!" and they're right.... because half the buttons are hidden behind freaking Warmode.
Which was precisely my (only) point. Or am I alone in feeling like classes need some love? Oh wait, I know I'm not.
I really like the idea of Warmode, but they need to think things through a little better.
Stuff like zone-wide bonuses for capturing and holding PvP buildings like in BC were great. This whole current system feels hollow because the bonuses from Warmode don't actually come from PvP, they come from turning the mode on. You're actually encouraged to avoid PvP with Warmode on because losing fights will just slow you down and devalue the time you're saving with the bonuses.
With the buildings, you actually benefit your faction by helping to fend off the other faction. Furthermore, it gives different designated areas for big fights as opposed to "on top the flight master." Better yet, if you participate in fights near the capturable points, that's when the bigger juicer buffs should be handed out.
I think the reason why they continue to steer clear of PvP buildings is because it will likely be a total mess with sharding. One minute you'd have the buildings, the next you'd be sharded somewhere else without the buildings, then poof you're back on another with them. It'd be impossible to hold the damn buildings and actually benefit with how often the sharding tech throws you around willy-nilly. Yet another issue we didn't have when servers were servers. Can't have decent server community, can't have rarespawns, and now we're struggling with wPvP.
Last edited by Oneirophobia; 2019-01-29 at 08:58 PM.
yes classes need love, but saying "PVP TALENTS ARE JUST PVE TALENTS THAT HAVE BEEN CUT" is right out false.
Beast within makes them immune to fear and horror, yes bestial wrath used to do fear but not horror.
10% reduced damage to all members within 8 yards of your pet? since whne was that a pve talent?
same with dire beast hawk and basilisk
since when has interlope been a PVE thing?
idk ab out the others, i dont main hunter, haven't for along time
But back to warlock since i know that better.
Since when was calling a THIRD felhunter a PVE spell?
since when was pleasure through pain a PVE thing? we had something like that, but we has to SACRIFICE our succubus, not just have it out.
since when was summoning dreadstalker instant a PVE thing?
curse of fragility was not a thing
nor was nether ward
or essence drain
or casting circle
fel lord
observer
soulshatter in its current iteration
rot and decay
curse of shadows in its current interaction
Fel fissure
bane of havoc
cremation
focused chaos
entrenched in flame
all pvp talents for warlocks that literally were never PVE talents.
"Privilege is invisible to those who have it."
I'm going to take a guess now and say it isn't going to ever go back up to 30%. The 15% is probably the new "cap".
I could be wrong though.
"El Psy Kongroo!" Hearthstone Moderator
The system is fine, they just need to stop handing free shit to one side.
- - - Updated - - -
The horde aren't complaining about wpvp happening like you cupcakes. They are complaining that the Alliance is getting three times the rewards and free gear. You want to pvp, then pvp. Don't lose at it then go running to blizzard begging for handouts.