Originally Posted by
dope_danny
So early impressions are pretty good. The weather effects are pretty great, even by the standards of the 1st they are better. You can come out of a long internal section to a deafening torrential downpour, morning sun and fog can completely blind you, denser fogs can hit later and even without the morning sun can leave you looking into fog and maybe seeing a blur and not being able to see a thing shooting at you, but they can't see you either.
Theres a buttload of items. Like constantly going through a 20 second loop of 'whats that? neat, more treasure' constantly. It rewards exploration like no other looter shooter. I've gone on 10-15 minute trips down alleys or into the sewers finding lots of items not for side quests or specific 'this is the electronics farming site' like the first but just because its so dense a map and theres all this to find if you just want to explore.
Gameplay wise the guns feel better, the sound design is much better in ways you might not even notice like entering and exiting areas, the wind picking up, grenades can do no damage but explode close enough for a high pitched whine and stuff like gun turrets are like a hammer on a steel sheet over and over. With options for headphones and cinema sound systems this is a facet that might not get as much attention as it deserves but the subtle synth soundtrack aside the sound design is a leg up from the average at best work in the last game.
Its also been nice to find 'set' stuff from lvl.5 onwards which seems to be the point where the game proper begins. Along with stuff like doing activities to unlock shields, world tiers and things like supply drops it starts off running with everything they added to the first game in patches.
So any fears of another Destiny 2 wiping the slate and starting again but worse are thankfully unfounded. So far pretty impressed.