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  1. #1
    Over 9000! Saverem's Avatar
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    Blizz confirmed they are nerfing Prot Wars and Rogues.

    Apparently they will be toning back Prot War and Rogue damage and they are slapping limitations on Shroud so you can no longer Shroud two times in a row.


    Sloot just confirmed it on his stream. They didn't say when it was coming, could be for 8.2 or before.


    Edit: He just confirmed they plan on buffing Guardians and Vengeance. Saw this coming, but it's good to get a confirmation on this.
    Last edited by Saverem; 2019-04-11 at 08:33 PM.
    "It's not what we don't know that gets us into trouble; it's what we know for sure that just ain't so." ~ Mark Twain
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  2. #2
    If it doesn't come before crucible mythic unlocks then it won't be until 8.2. They never make drastic balance changes in the middle of progression.

  3. #3
    Quote Originally Posted by Tech614 View Post
    If it doesn't come before crucible mythic unlocks then it won't be until 8.2. They never make drastic balance changes in the middle of progression.
    Neither of them is actually a big thing in Raids.
    Prot Dps only goes through the roof during AoE, where Dps in Raids is not that balanced / relavant anyway and Shroud is useless in raids.

  4. #4
    Quote Originally Posted by Kralljin View Post
    Neither of them is actually a big thing in Raids.
    Prot Dps only goes through the roof during AoE, where Dps in Raids is not that balanced / relavant anyway and Shroud is useless in raids.
    Prot DPS is ahead of other tanks even on ST(in fact Prot Paladin ST damage should be looked at as well or they will be an outlier once War gets nerfed) https://www.warcraftlogs.com/zone/ra...76&class=Tanks , and shroud isn't the only thing being changed with rogues.

    They don't make big balance changes during progression, ever. The most they will do is throw under performing specs minor buffs during progression, big balance changes come once progression is over and before the next one starts.
    Last edited by Tech614; 2019-04-11 at 08:38 PM.

  5. #5
    Over 9000! Saverem's Avatar
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    Quote Originally Posted by Tech614 View Post
    Prot DPS is ahead of other tanks even on ST(in fact Prot Paladin ST damage should be looked at as well or they will be an outlier once War gets nerfed) https://www.warcraftlogs.com/zone/ra...76&class=Tanks , and shroud isn't the only thing being changed with rogues.

    It's not about them being big, they don't make big balance changes during progression, ever. The most they will do is throw under performing specs minor buffs during progression, big balance changes come once progression is over and before the next one starts.
    All they have to do is nerf the Unstopable Force talent for Prots and it'll pretty much put them in line with other tanks in AoE and ST damage. That talent makes TC do a shit load of damage which effects their AoE damage by an insane amount and their ST damage by a noticeable amount as well.
    "It's not what we don't know that gets us into trouble; it's what we know for sure that just ain't so." ~ Mark Twain
    "The time you enjoy wasting is not wasted time" ~ Jesus of Nazareth
    "把它放在我的屁股,爸爸" ~ Dalai Lama

  6. #6
    Kind of says a lot if after every tournament, Blizzard has to nerf something the teams did.

  7. #7
    Quote Originally Posted by Very Tired View Post
    Kind of says a lot if after every tournament, Blizzard has to nerf something the teams did.
    kinda says that people who play at mdi level all just play the best of the best.

    next time it will be another combo. the fact that there was this little differentiation between the groups this time leads to this.

  8. #8
    Quote Originally Posted by dcc626 View Post
    kinda says that people who play at mdi level all just play the best of the best.

    next time it will be another combo. the fact that there was this little differentiation between the groups this time leads to this.
    It's not just mdi. The same thing happens for pvp and even for Overwatch.

  9. #9
    Quote Originally Posted by Very Tired View Post
    It's not just mdi. The same thing happens for pvp and even for Overwatch.
    The same thing happens with almost every competitive game.

    Fighting games typically have better balance then most other competitive games and even then their are certain characters that you will never see win tournaments, and certain characters you see always doing well and people even switching mains too because they're too strong atm.

    Let's not act like any game developer in the world has ever figured out some unicorn like formula for perfect balance. Balance in almost every game is shit, and thus needs changes regularly to mix up the tier list and see variety.

  10. #10
    All guardian druid kinda needs is the BfA change to Frenzied regen reverted, maybe even offer Rage of the Sleeper back as talent option.

    Vengeance needs a complete rework, no amount of buffing(that is within reasonable boundaries) will make the spec work, it was a hot garbage mess in Legion and nothing was done in BfA.

  11. #11
    Quote Originally Posted by Tehterokkar View Post
    All guardian druid kinda needs is the BfA change to Frenzied regen reverted, maybe even offer Rage of the Sleeper back as talent option.

    Vengeance needs a complete rework, no amount of buffing(that is within reasonable boundaries) will make the spec work, it was a hot garbage mess in Legion and nothing was done in BfA.
    I really liked vengeance in Legion. I will say that I do not think rogues need a damage nerf, just a utility nerf.
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  12. #12
    Quote Originally Posted by Tech614 View Post
    If it doesn't come before crucible mythic unlocks then it won't be until 8.2. They never make drastic balance changes in the middle of progression.
    They did say season 3, so it wont be until 8.2 launches.
    Quote Originally Posted by scarecrowz View Post
    Trust me.

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  13. #13
    Quote Originally Posted by Tehterokkar View Post
    All guardian druid kinda needs is the BfA change to Frenzied regen reverted, maybe even offer Rage of the Sleeper back as talent option.

    Vengeance needs a complete rework, no amount of buffing(that is within reasonable boundaries) will make the spec work, it was a hot garbage mess in Legion and nothing was done in BfA.
    Vengeance was fine post nighthold in legion, not top but perfectly viable both in high keys and raiding. In nighthold it was garbage and they did fix the spec, which proves if they try they can this xpac as well since we're at the same point as nighthold was now.

    Shave 1-2 seconds off of DS charge CD(allowing you to close the gap further on downtime with high haste levels) and buff a few of the more worthless talent choices(make fel devastation an actual defensive CD instead of a pitiful heal for example) and vengeance would probably be in a pretty good place, definitely doesn't need a complete re work.
    Last edited by Tech614; 2019-04-11 at 11:51 PM.

  14. #14
    We don’t need more uptime on ds, we need to not die immediately when it’s down. Increase passive mitigation and leech a bit.

    I do agree though that both fel dev and gluttony need buffs so they are viable alternatives to bomb.

  15. #15
    Quote Originally Posted by szandos View Post
    We don’t need more uptime on ds, we need to not die immediately when it’s down.
    The problem is the gap in downtime on DS, not the downtime itself. You don't die in 2-5 seconds of DS downtime you die when you go long stretches without having it. Minor buff to passive mitigation won't fix that(if you think they're gonna give a big passive mitigation buff, not gonna happen).

    VDH passive mitigation could use a minor buff, maybe but it wouldn't make a big deal either way. Leech definitely doesn't need buffed and the specs self healing is already damn near surpassing Blood with more gear. Go tank champion of light on mythic without swapping and laugh as you do 35k hps and don't die unless the group just has horrific dps and can't kill the boss shortly into 2nd add wave spawn. If VDH gets buffed the last thing it needs is more healing, the spec is already super strong in sustained magic damage situations because of the self healing. In fact it's the only place the spec is currently even above decent in.

  16. #16
    Quote Originally Posted by Tech614 View Post
    If it doesn't come before crucible mythic unlocks then it won't be until 8.2. They never make drastic balance changes in the middle of progression.
    lol. Welcome new comer.
    Quote Originally Posted by Nizah View Post
    why so mad bro

  17. #17
    Why are they not mentioning resto druids the healer balance is worst than the tanking situation atleast prot pallies are very good

  18. #18
    Quote Originally Posted by Saverem View Post
    Apparently they will be toning back Prot War and Rogue damage and they are slapping limitations on Shroud so you can no longer Shroud two times in a row.


    Sloot just confirmed it on his stream. They didn't say when it was coming, could be for 8.2 or before.


    Edit: He just confirmed they plan on buffing Guardians and Vengeance. Saw this coming, but it's good to get a confirmation on this.
    and where are nerfs for resto druids. they are still only usable healer looking at MDI :P

    a lot of stupid issues woudl be solved if every healer had instant ress .

  19. #19
    Quote Originally Posted by kamuimac View Post
    a lot of stupid issues woudl be solved if every healer had instant ress .
    Or no healer had a BR. Imagine the utility from DPS with BR beeing on par with 5% phys/mag dmg buff or shroud.
    -

  20. #20
    Quote Originally Posted by kamuimac View Post
    and where are nerfs for resto druids. they are still only usable healer looking at MDI :P

    a lot of stupid issues woudl be solved if every healer had instant ress .
    druids are picked because they do very nice damage while hots are running, the BR is just a nice extra but not the reason top teams choose them
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