Horizon on PS4 Pro with a good HDR display looks amazing. A lot of games have really bad HDR, but the good ones are are quite extraordinary. IMO, good HDR implementation is necessary for next gen gaming, because it is such a huge upgrade to the visuals when done right.
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Ah, okay. Well I would recommend giving it a longer go if you get the chance. It isn't the greatest game ever made imo, but it is a really good one and I think it has an almost universal appeal in a lot of ways, but to each their own. Particularly, it has a great story which really gets good(excellent character development), so that would be my top reason to see it through if I didn't enjoy the gameplay.
Lots of really cool details and small character development items in the game as well that keep it feeling really polished.
I'm not a big fan of the environmental puzzles in the game, but as I stated, it's not my goat or anything.
Because manufacturing costs are where the prices drop eventually, as is research. Look how much ssd's themselves have already dropped.
I remember buying my first SSD... 120gig for 147 bucks, over a dollar a gig. It wouldn't be a surprise if in 4-7 years you're getting 3tb ssds for that.
I think you're a bit too pessimistic and somehow think there won't be any breakthroughs in the next 4-7 years.
Hell, maybe ssd's themselves will get usurped by something else in that time. You can already get 1tb hdds for 120, under a 100 when on sale.
nvme isn't needed, we're just discussing regular old sata ssds.
What magical breakthrough might there be? I'm talking with what we know now and how we are currently progressing for NANDs. This means using smaller nodes, more layers and more bits per cell. All of em are pretty expensive to research. There are companies researching different types of NANDs (so to speak), but they're aimed at performance and persistent RAM, not for storage and quantity. I'm not being pessimistic or anything. I'm just basing it off trend and current/future technology. I'm saying it'll go down in price, but you're being extremely unrealistic.
Thing is if you're going to use the PS5 as the example you'll be comparing it to NVMe, if you want to compare it to SATA SSDs then that'd be a different thing.
They are, Cerny already noted it'll have more bandwidth than current PCs, which would imply NVMe + PCIe 4.0.
4-7 years is a LONG time in the tech world. You keep being pessimistic, doesn't bother me much.
Waste of money, sure sony itself might develop games that can load super fast under the new nvme/pcie 4, but most developers won't bother and just because the data transfers faster doesn't mean the game will load faster (look at any game currently under nvme, you're talking sub second difference)
Okay. Really you should understand more about technology before saying crazy price targets.
Umm... who cares what you think on this matter? They want to put it in and so they will. They may be able to exploit the advantages of it or not, that doesn't matter what you think about it. You're also comparing apples to oranges with system integration.Waste of money, sure sony itself might develop games that can load super fast under the new nvme/pcie 4, but most developers won't bother and just because the data transfers faster doesn't mean the game will load faster (look at any game currently under nvme, you're talking sub second difference)
Raise the price of something for little to no benefit? All Xbox needs to do is sweep in with a 100 dollar less opening price, no anti-consumer practices like always online, and they take the US market.
Even with the issues xbox has had they're not really that far behind PS4 in the US market. And the EU market is definitely up in the air, I could seem them taking that too if the price is right.
Those are the two that matter, JP and Asia are peanuts comparatively.
How do you know it has no benefit exactly? A console has better integration and has been shown time and time again they're able to better exploit hardware. They may actually be capable of using the full bandwidth of NVMe protocol, not bound by a single thread loading. Tight integration lets devs do some pretty cool stuff.
Except, like I said, outside developers probably won't bother. They're not making exclusives, they have to think of how it works on not only PS5 but also Xbox WhateverTheFuck and possibly PC and the Nintendo NextGimmick.
In general development is bound the lowest denominator. Like how PC games STILL can't rely on being loaded off SSDs, they have to figure on the people still running HDDs only.