So normal and LFR BoD don't even need to exist. Hell not even normal crucible needs to be done anymore. Why are the item levels of content that is supposed to get you ready for harder content letting you skip said content? This is why people are quitting.
It's not hard to get to 410. I play EXTREMELY casually (havent logged on in 3 weeks due to work) and iam sitting at 400. All I ever did in the past was a singular 10, wq and ie. My only progression in current raid is till rastakhan on normal, first boss on heroic. Many times even missing the singular 10 per week or not getting any meaningful upgrade.
Don't get me wrong, this system helps ppl like me the most but I think it's kind of telling that I was play so little and so sporadically and be at 400, I'm sure with a tiny bit more work I'd hit 410. Tiny bit being like doing more than 1 mythic 10
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Honestly it should be more, why does CoS need a higher level. Just make the rewards unique as they already are. Like wierd trinkets or equip items. Like gruuls lair in BC. We know everyone slogged through it for the trinket and the tier piece. If it didn't have the ilevel increase then this change wouldnt be required
Blood Elves were based on a STRONG request from a poll of Asian players where many remarked on the Horde side that they and their girlfriends wanted a non-creepy femme race to play (Source)
Except there's two issues with that.
First off, an M+10 isn't exactly "easy". Maybe to a player like you and I, sure it's quick and simple to fit in.
But consider how far your average player will get in those. Hell, go check guilds with casual players and see how many M+10s they've done. I'm sure you'll quickly see a lot seem to just drop off near the 6-8 range.
Second off, an M+10 itself only drops 400, and you have to hope that it actually titanforges or warforges higher, which isn't extremely common like people want to think. Which also includes that weapons at most can only go up to 410 from M+, and M+ can't drop azerite gear.
Hitting 400 isn't difficult with effort. Getting to 410 isn't as easy as you think. And you can't really claim it is if you haven't even reached there.
"El Psy Kongroo!" Hearthstone Moderator
Today in "the total disconnect of mythic raiders from reality."
Keeping non-raiders playing by giving them new rewards to work toward in conjecture with new rewards for raiders is a terrible thing.
FFXIV - Maduin (Dynamis DC)
it's funny because i notice something different...most people who raid and do harder content tend to quit...while the casuals just move on to another class to get up to gear and keep cycling til they're done with their alts. The casual players tend to be around longer than the raiders nowadays...at least in my experience.
"El Psy Kongroo!" Hearthstone Moderator
No they dont. In moment they spot all their work being invalidated by some artificial itemlvl bumb what wasnt neded to be there at all those people will stop caring about gear progression. Whats the point gearing anything when it will be invalidated by something what actualy isnt even catch up. It is straught up used as progression what destroy everything you did in previous weeks.
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Same can be said your claim. But so far if oyu didnt notice game is complete ghost town.
Well that is why you don't raid for the purplz.
You raid because you like your team and find tackling challenges fun.
Gear is merely a tool you need to be ready for the next boss and, if it looks good (rare in recent years) that's a nice bonus.
At least, that's how I always saw it during my 8.5 years of raiding. makes loot drama rather hilarious to watch.
BTW: the welfare guys get the gear MONTHS after you, so it's okay.
"El Psy Kongroo!" Hearthstone Moderator
Cool than you should also do world Q beocuse they are fun. Same for dungeons and everything in the game. You should do it becouse it is fun no becouse it offers reward. So by your logic wow should not have any gear rewards at all we should all playing wow becouse it is fun. Imagine wow havinhg no gear rewards. Game would die on day 1. I think you dont get getting gear and progress your character is fun challenge is just part of experience never goal.
I did. And when it stopped being fun and started becoming a grind I let the account lapse.
My time is too valuable to slave away in a friggin videogame doing stuff I don't take pleasure in.
That's the main reason why I will only reactivate close to the prepatch to see the story developments. Screw grinding ever increasing numbers, since I no longer raid (burned out after the years) I see -0- point to the whole progression shabang, to be honest.