In this very thread alone the majority of pro classic fans are saying they dont agree with you. I appreciate that you knew what to expect from the raids, but many still refuse to accept that raiding in vanilla was roughly LFR difficulty. The excuses are endless, and quite awkward to read to be honest.
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Well the game was over for many within a week or 2. What happened to it being all about the journey? Are you expecting challenging raids?
My motivation died the day I realized that with my time zone I'll be playing alone on the French server lol
Dinged 40 last night, got my mount, still immensely enjoying myself, so dunno what myths have fallen apart but I have not seen any busted myths in the zones I've been to so far...
I'll bite.
Untrue. No sane person pushed this as a selling point. Only a very minor, very vocal minority believes or believed that Classic PvE content is difficult by today's standards.
I agree. My only love for the talent trees comes from nostalgia and how long time it actually takes to get some talents you really want, but that's more related to the journey of leveling rather than the joy of the talents. The current system is in my opinion way better.
By even writing this, I can tell that you need to make some changes in your life if what other people do or think influences you this much. I am perfectly aware of what others are doing, and it does not affect my enjoyment one bit. I level up in my own pace, with no addOns, I do dungeons when I feel like it and quest most of the time. Your inability to enjoy the game because there are others who play "more efficiently" than you is not valid critcism of the game, it's a you problem.
Not sure who said that by Classic releasing adults would suddenly make internet friends as if they were 13 years old again. What I did hear a lot was people saying that in retail you are able to level up without ever interacting with a single living soul, and in Classic you will be incentivized to do so. And this was largely correct. You are incentivized to group up and help eachother out.
I'm currently level 39 and I have spent a lot of time in SM where much of the spell-cleave farming is done. One of my maybe 10 different groups was a spell-cleave group, all others were composed of different classes, different specs, and we killed things the good ol' fashioned way. And yes, the spell-cleave group I was in killed things extremely fast, but guess what? Finding those 3 mages took a long time, and in that time of searching, you can find a group of rejects and run the dungeon twice before the spell-cleave group is even up and running.
This again sounds a bit like a you problem. A few times you have been rejected from a specific group, you are aware that they will progress more efficiently than you and it affects you deeply. Work on yourself is once again my tip.
Once again, seems like your criticism comes from your inability to enjoy the game while aware of the efficiency of others.
Horrible if not on rails? As in, takes a long time and makes you "waste" time? Sure. Only a problem with your mindset.
Require a group to kill 10 levels higher mobs? As in, what you need to do if you want to the quest before you are ready to maximize your efficiency? Sure. Only a problem with your mindset.
Depends on what you mean with casual. If you mean it in the toxic reddit version of casual vs skilled, sure. But I don't understand why any sane person would want to contruct any part of their world views on that kind of attitude. When I played retail I could only enjoy mythic raiding, because nothing else felt remotely challenging or rewarding. I quit retail WoW after getting CE Jaina rank sub world rank 300 this spring, I raided 2-3 nights a week on a schedule. Now I play classic whenever I got the free time, no schedule. I feel rewarded when I get items, complete quests and level up, and I can do it with no need of scheduling my play time. This is what casual gaming means, and for me personally, classic provides.
classic is just a temporary thing, apart from some hardcore fans there won't be many left after a year of playing but hey i may be wrong :P
They didn't go away, but they have had a serious drop in population, and it's pretty obvious there are a LOT of previous pserver players on Classic.
I was dubious about a week one MC clear, but that was only due to leveling length. It was pretty obvious that, paraphrasing myself from back in may or so, "MC will be cleared as soon as a guild has at least half a raid lvl 60".Yeah..I am one who didn't think week 1 lv 60s or MC clears would be possible - I have no problem admitting I was wrong and eat my words. I just remember my levelling times from 2005 too well....and the trouble we had in MC or with Onyxia.
MMO-C also attracts people who BS and hyperbole a lot. Not counting people who deliberately misrepresent reality to fit their agenda - this thread is a pretty good example.Still: MMO-C is a forum that also attracts a huge number of cutting edge players. Reading some threads, you think everyone here cleared Naxx 40 with 25 ppl in greens in 2006 ^^
I'm waiting to see how the AVERAGE raiding guild will fare in AQ40 and Naxx before passing judgement on all Classic raiding.
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Well, retail pop peak are about a two weeks/a month long after new content, so asking for Classic to last a year is a pretty hefty double standard. It already has lasted about as much as a regular expansion/patch, so...
Nothing has been debunked because a few no-life exploiting streamers reached lvl 60 and beat MC.
The vast majority of people are still leveling and enjoying the game.
Whats all this fuss about? I feel like im at a BFA-complaint-thread. People are whining all over the forums about how bad BFA was/is and it has no content. And now the same with classic?
Blizzard gave us the oportunity to play classic. HOwever, I see the same issues happening just like BFA: people are crying all over the forum how bad the game is.
I dont understand what exactly do you people try to get at with your arguments/opinions? If you dont like classic, dont play classic. If you dont like BFA, dont play BFA.
There were never any so called "myths" about classic. Whatever you guys read or heard are just opinions/thoughts from other people.
For some people classic is harder and for some people retails seems harder. It comes down to personal opinions.
There is never anything good/bad about someones opinion. The only downside I am seeing now is again the same toxicity of (mostly the same people) who try to spread diseases in the forum, just because they are unhappy with themselves, trying to get more people into their sinking boat.
Just let people enjoy their classic experience and if you personally dont like it, just dont play it and try other games.
Its simple.
Only point even remotely accurate is #1 and the myth of hard vanilla raids was pushed mostly by people who didn't play vanilla. MC/Ony was faceroll and 20 mannable even back in the day in the later patches so of course it would be today. Also Naxx 40 was hard but not for the reasons people usually give. The rest of the post is basically conjecture.
People EXPECTED Vanilla for Classic with the normal difficulty at its given time and not the OVERNERFED 1.12 with OVERBUFFED caster gear that outmatches in green/blue the epic tier pieces from the previous 2 years of vanilla.
Blizzard was clear about 1.12 and the #nochanges movement forced them to keep the overnerfed-pre-TBC-expansion patch 1:1.
What you see in the discussions is HOW SLOW some players are to process this information.
=> some players are fine with this, they would like LFR in retail aswell, if the naming had no stigma to it
=> some players are just now at the point the see the shittshow in MC or the dungeon clownfiesta with 1/10 cleartimes, NOtank, NOmelee, onlyAOE
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It's just vocal minorities in most cases anyway. You were told all these things, just like those who don't like Classic too much were told some of the things that OP mentioned. About raids being harder, about the community just being better by virtue of being Classic. All are simply opinion that were not necessarily held by even the majority of people on "their side". It's just loud people, but not all of them.
I am a person on retail, since I don't like having to re-earn stuff I already had and got bored in Classic. But that doesn't mean that I don't like the choice. Sure, I don't like the fact that it is harder to get groups since some people left for Classic and I can't play with them anymore without investing a lot of time into a game that I don't really feel. But I don't dislike the choice itself. If people got more options, that is generally good. I am lowkey concerned about the future of the game with community being split between two games, but I am optimistic that it will work out somehow.
There are people who are afraid and want Classic players to have less fun. But please recognize that those are a minority and certainly don't speak for everyone playing retail.