Originally Posted by
asil
I don't think the content in BFA is bad on a fundamental level, outside of them forgetting to add things back to the game (mat vendors, for example) the primary issue with the game is spec/talent design. Most of the specs in the game just feel bad to play, they just aren't fun. You can blame some of this on the GCD change (which to this day makes no coherent sense to me) but many specs have such little talent diversity you could remove most talents and it wouldn't matter even slightly. There are talents in the game that are so bad, they're a dps loss over taking no talent at all. People will play bad content if the specs are fun to play, but when the specs aren't fun to play then no matter how good your content is people are just going to stop.
I really just don't get the mentality blizzard had going into BFA, they were repeatedly warned by people playing the beta that many specs just felt awful and kept insisting azerite was going to fix it, and that never materialized. And because blizzard doesn't like doing large reworks mid xpac, we're now left with a bunch of specs that likely won't be fixed or fun to play until next expansion, if they're ever fixed at all.
The only solution I can see going forward is to roll back some of the massive redesigns they've done over the years and restore classes to what they used to be, and then tune the numbers. Because when we do lose azerite and essences, we're going to be left in the exact same situation we're in now, specs that feel incomplete and clunky to play.