Somewhat of a rant, is anyone else frustrated by this?
I mean, this is really only a problem for people who like to step out of line, be different, imaginatve and theorycraft.
But ever since the Cataclysm there has been this obsession by Blizzard that you must play the game exactly how Blizzard wants you to play.
No stepping out of line.
Imagination and creativity by the playerbase are forbidden and quickly put down by a instant nerf or right out removal of said gameplay.
Im mainly speaking of talents, traits and customization in playstyle.
And dont get me started on the 50% nerf to all azerites in PvP, making effectively all custmization a simple DPS increase from azerites...instead of creating entire new playstyles.
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I'll give you some fresh out of the oven examples from BfA, since memory is still fresh
A list of entirely different and fun playstyles being removed from the game:
Rogue (PvP)
Deadshot azerite trait: Outlaw rogue has zero burst potential and this trait gave Outlaw rogue the only chance at it. You still needed to roll a good buff first and pray for it to crit. But nevertheless it was nerfed into oblivion, im talking 70% nerfs and whatnot...Outlaw to this day and ever since, has no burst.
Snake Eyes azerite trait: Oldschool snake eyes promoted an entire different playstyle for Outlaw Rogue, just like some legendaries did in Legion. To the point of even picking "Slice and Dice" over the random buffs. Incredibly fun and different playstyle...nerfed to the ground and Snake Eyes was entirely reworked in order to remove this playstyle from the game.
Demon Hunter
Unbound Chaos azerite trait: Amazingly fun playstyle for Mythic+ and every AoE cleave fight. Promoted a playstyle that started in Legion...which was "Fel Rushing inside big pack of mobs" for insane AoE damage. Guess what happened to this one? REMOVED from the game. Completely and utterly removed.
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How many times has your imagination and creativity been put down by Blizzard simply because you stepped out of line?