Below are some of the changes I'd like to see next expansion. With the success of classic, I think some of these will appeal to both sides of the fence. Agree or disagree, and feel free to add your own suggestions, just keep it civil.
Flying available from launch.
- Just make the requirement that you have to explore the whole area in full and do the main story line in each zone. This would make doing world quests and leveling alts far less painful. Its clear this is a huge demand from players, give it to us.
Remove the Artifact/HoA type gear system.
- While I enjoyed the artifact weapon system at first, it quickly became redundant and a grind system without an end. The same goes for HoA. These systems encourage no-lifing. Return to the days where raiding/high-end pvp provided bis.
Return reforging.
- That will help upgrades even without getting warforge/titanforge procs.
Bring back a simpler time in wow.
- With N'zoth, the last of the old gods, defeated, the hero's of azeroth return home to find that old foes have been building their army's and are once again a threat to the people of azeroth. Drained of their power received from the heart of azeroth to defeat N'zoth, they are mere mortals again weary from years of battling not only N'zoth and his minion but also the legion before.
Take advantage of phasing tech more.
- With both factions back on Kalimdor and The Earstern Kindoms, use phasing to make those zones scale up to max level. Make them original 1-119 And then from 120-125(new max level) actual zones, with the abilty to talk to chromie to visit the old world.
Bring back the old pvp gear system.
- Allow players to acquire honor/conquest and purchase the bits they want. The ability to grind bgs for a weekend and get basic pvp gear is far and above optimal to the system we have now. At the start of each season, let players buy last seasons best sub 2200 conquest gear with honor, while maybe putting small time gates on weapons as an incentive to pvp each season.
Dungeons and raids.
-Shortly after we return to Kalimdor/Eastern Kingdoms we find our cities under constant threat from the army's that have been building while we are gone. Major cities could be dungeons with each capitol, SW and Org, being the end raids for the first major content patch.
- Use the same tech from BoD to change horde into alliance and alliance into horde when you are in the opposing factions city.
Just a few thoughts. Agree or disagree, add your own suggestions, just keep it civil.