So I was in this timewalking dungeon, as a tank, and some rogue decided to pull a second group. We wiped and i was instantly removed from the group. Fine whatever, I'll go find a new one. But no, there's a dungeon deserter debuff. Why ?
So I was in this timewalking dungeon, as a tank, and some rogue decided to pull a second group. We wiped and i was instantly removed from the group. Fine whatever, I'll go find a new one. But no, there's a dungeon deserter debuff. Why ?
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Because if you get kicked early during the dungeon, you get the deserter debuff.
That way people can't abuse it. For instance: tank queues for random dungeon, gets something he doesn't like/need, then proceeds to afk until team kicks him out so that he doesn't get deserter and can queue up for another one.
Most likely to prevent people using Random Dungeon to act like an idiot and intentionally get kicked because they do not wish to do that specific dungeon that they got put into. They deserve a debuff. Unfortunately, it hits the innocent ones too, but there are far more of the idiots than the innocents, so I am happy with it.
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It was changed some time back. Earlier it was you couldn't get kicked at all in the first 15 minutes. Whole dungeons took only 10 minutes back then ... too many assholes queued up and went afk right at the start.
Now you can get kicked right after the first boss is dead or if you wipe before first boss. After first boss you don't get deserter debuff, but before it you do.
They kicked the wrong guy, forget it and move on
I went on a WotLK private server and that behaviour was quite common. The tank would be like "kick me" and I would be like "leave. We are not going to kick you. Do the dungeon or get deserter" and I would say to the dps "do U want to spend another 20 mins waiting while a tank queued?" Tank always stayed then.
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It's a group decision. If you want to queue as the wrong spec that is on you, not other people. You deserve deserter for trying to get an unsolicited carry.
Blame the tanks who see a dungeon they dont like and are like just kick me to try and avoid the deserter. So they added it to kicks.
There's absolutely no reason for anyone to ever queue to any island as a healer. The fact that they do means they don't respect the time and effort the other two members are putting in to make the instance successful. It is disrespectful. Every healer has a dps off-spec, be nice and switch before you queue.
They probably tried to think of ways to fix it, but there really isn't a good way. Occasionally people get caught up in it, I've had the situation where you join a raid group and you are the "26th" person and it immediately removes you from group and I've gotten the Deserter Debuff from that. There are other situations where the Deserter debuff just doesn't do it's job. Best I can suggest is report the situation as a bug so they have record of the situations.
If you think an island can't be completed with a healer then you're just an impatient jerk. Healers can do just fine in a healing spec. Every healer I've gotten islands with pulled their weight just fine. Normal and heroic islands are easy. It doesn't matter what spec you are.
Of course it can be completed. All islands can be completed with eyes shut. That's not what I said.
But if you queue in as healer, you are wasting everyones time doing crappy healer-pretend-dps.
That's disrespectful when you could just by a simple click, switch to your actual DPS spec and help out to complete the run faster
If what doesn't kill you, makes you stronger. Then I should be a god by now.
This basically - its far from a perfect system, but its the best they have. The original issue was dps queuing with a tank/healer friend to get a quick queue, then the tank/healer would leave straight away. They have had to make so many different systems to account for the lowest types of players.
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IIRC there is actually a certain item from the vendor that makes healers extremely op in IE. I havnt done any for a very long time though, so it might have changed. Something about converting healing into huge damage.
Ah, the irony? You want to force everyone to carry you through content, because you just can't be arsed to have common courtesy to switch to a useful spec and contribute. And when pointed out, you think everyone else is wrong. Playing in tank spec is fine. Playing DPS spec is fine. As a healer you don't bring anything at all to Islands and every healing class has a DPS spec readily available.