Essences should not be account wide. The catchups for gear and AP are WAY too strong and Essences are currently the only form of character progression left. Taking that away would "finish" an alt on 120 after 2-3 evenings of playtime.
Essences should not be account wide. The catchups for gear and AP are WAY too strong and Essences are currently the only form of character progression left. Taking that away would "finish" an alt on 120 after 2-3 evenings of playtime.
I have to say that I strongly disagree with this sentiment.
We're not asking for gear or levels - or anything else to be account wide - just some sort of essence progression.
The fact is that you are seriously hamstrung without them at just playing the game - getting the gear should be the hard and long part, I'm ok with that. Getting the gear to get the gear isn't a system that's enjoyable, or challenging, or immersive - it's just a ballache.
I think you should be able to raid or dungeon, and get gear from that - rather than worry about how many dailies you have done in order to be able to compete.
Make dailies award fun things, not essential things imo.
I don't know, I change mine quite a bit. But then again, not every class is the same. I recall this issue a few years back - I was calling out before every boss that I'm changing my glyphs and the rest of our raiders started making fun. Like the DK was saying: I'm gonna change mine too, I'm gonna use snowflakes.
So yeah, some classes, especially dps ones, don't have loads of options. For tanks for example it's more flexible, because you choose based on damage type, number of adds, needed mobility, ablities that need to be soaked.
Vision-R3, Iris-R3, Conflict-R3, Crucible-R3 are acquired passive if you play the min-max for your alts each week. Timegating does the heavy lifting and the playtime you need is minimal.
BotE-R3 with the current honor exploit right now is done in one evening.
LifeForce-R3 is not even worth it with the 8.3 nerfs, so there is no need to even spend any time in raids for it.
What else do you want? Most other essences are either simulationChamps or simply just bad. Are you really crying about LucidDreams? For most specs its similar to Conflict and if you really want the only essence that forces you, wait for it, forces you to do - DAILY 3 WORLD QUESTS for 2 weeks, than just do it, if you really want everything for your "ALT".
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Why do some people always take things to the extreme when arguing.. Essence progression and gear progression is not the same grind.
Some Essences require days in Battlegrounds or weeks of reputation farming, it haves nothing to do with gear/level progression, just time gating repetitive content.
Getting exalted with Mechagon/Nazjatar on 4 alts is honestly really annoying.
I see the point that essences from m+ and raids, shouldnt be accountwide - But you can get those within a day.
I haven't played alrs properly for the whole expansion. 8.2 and Essences killed my all desire to do so. Maybe in Shadowlands.
Bare fucking minimum we should have at least rank 1 of each essence we already have. That way blizz can keep up with this illusion of farming/content they want and we can actually play alts and not get gimped.
The level between zero essence and having rank 1 is so huge that ur so gimped until u get 1 thats good for ur sepc.
Vision R2 + R3 means you need to run mechagon each week on each character for your upgrades. I am not sure how much time you can spend on the game but i would want to run different dungeons than only mechagon.
Mechagon essences: the reputation requirement is fine. The cost is not.
I dont want to farm 400 spare crates to get rank 2 of essences.
I also dont want to farm 30k honor on each character i play for rank 2/3 essence.
And i can go on, but whats the point.
If you play alts and you want more essences you have to keep doing the same boring chores to get the same rank you already worked for.
And i also dont see how essences can be called char progression by others.
All i want is that the game would be more alt friendly. And i dont see the issue with changing essences to achieve that.
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Also, that your class doesnt benefit from most essences doesnt go for all of them.
A lot of classed actually need different essences and even swap for different affixes / raid bosses and what not.
Last edited by Augusta138; 2019-12-09 at 12:15 PM.
Well, unless you make the alts for the things that you can't experience on the same char:
- class specific quest chains (like order hall and mount quests in legion)
- faction specific quests (alliance has different zones and stories for horde in bfa for example, a different campaign too)
- the feel of the class in dungeons and raids, the option to try a new role
- professions
I'm saying this because this is why I play alts. I'm not interested in gearing them or farming reps on them. I haven't even opened Mechagon on more than one alt (one char for each faction), because "been here, done that". And I'm not gonna take a 400 ilvl tank to tank for my guildies when they're geared 445 ilvl, I'll use my main for that.
I'm sure SOME people have fun gearing their alts and it would ruin it for them. But I wonder if people would play more or less if WoW had a system akin to FF14, where you can have all classes on one char and experience EVERYTHING on it.
Newsflash: Honor is account wide. Your pvp honor level is shared across your characters. So you arent punished if you swap characters and lose out on the rewards like mounts / pets etc.
I would like to play alts without being restricted by regaining the same achievements and doing the same boring stuff i did already on another char.
There is literally nothing challenging about doing the same daily quests over and over again to hit a certain treshold to be able to buy an essence.
Mechagon currencies are a pain even on 1 character... 40 spare crates for R3 essence... thats just retarded.
And i can go on.
So do talent make differance in gameplay and nobody every said made them accountwide.
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Well there always are some people who buy boosts :P
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So? neither is leveling and gaining talents, nor is gearing and etc most power progress in wow is and always has being pretty easy.
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Yeah it was changed because people are lazy.
So how on how many characters you have the mythic azshara essence.
Benthic is way tii powerful and max ilevel should have always being 415 max.
well if they are so minor gains you can always ignore them on allts :P
Your arguments feels more like I'm just too lazy to do anything eventhough AP is pratically gone and I would maybe accept your arguments if there was still and ap farm.
Because they impact your powerlevels just as much as old-broken-trinkets, old-broken-weapons and whatever OP stuff there was in game.
Its even worse than anything before, because its a multiplicator and with the current power creep issues, it would be destructive to the game when new/fresh alts start out with such a huge multiplicator.
I dont even understand the reasons for this discussions. If you want 3 essences you have at least 4-5 very easy to get without any massive grinding. If you want more and want to basicly switch your MAIN, you have to do more. You dont need any special kind of essences for your weekly-10-key, nor for the arena chest, nor do you need BotE for your WorldQuests.
If a mythic raider feels the need to gear the 6. character with BotE to have options in the new raid tier at mythic difficulty, thats another issue and something that is only affect the 0.01%.
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I don't care about Wow 11.0, if it's not solo-MMO. No half-measures - just perfect xpack.
Mythic Aszhara essence is cosmetic. I dont care for cosmetic essence one bit.
Benthic is fine as it is. Even the ilvl but putting gem slots on them ruined their power. (Blizzard was aware of this issue but it was too late to change.)
Essences are just freaking boring to farm and bring nothing new to any of my alts in terms of replayability.
They want you to play more for their Mau's. And thats why they arent account wide.
However, i am moving away from playing more chars because of the essence farm. Only playing my main for x many hours.
And at some point i will just not care anymore and they will lose mau's because of it.
Talents account wide... good plan. A warrior with warlock talents. /s
The system isnt any fun at all, and since it is such a huge power gain it is retarded it has to be regained on each char you level up.
Last edited by Augusta138; 2019-12-09 at 03:09 PM.
Pretty much share the same question, how the hell do you play, what are you even doing with your Alts if you don't engage with any content that provide essences? If you quite frankly don't even do current content that provide essences you don't need them to farm old raids or do pet battles.
There is zero chance of account wide essences in 8.3, they have already adjusted the difficulty and cost of several of them to ease the burden on alts and that's as far as they're going with it.
Regardless of our feelings about it, Blizzard simply does not believe in a game where your main does all the work for your alts. Honestly its a miracle we have stuff like benthic gear.
30k honor is not a significant time grind. You're talking ~30 mins of playtime daily for about a month and a half, with the option to just nolife it fairly efficiently if you choose so (compared to the rep essences, which are just hard timegated behind daily qeusts). I'm not sure if anyone actually uses the honor essence in major slot, but for the classes I play, the rank 3 minor is really minor upgrade from the rank 2, which is just 10k honor and you get that passively just from doing some pvp before you'd be able to realistically win pvp island anyway.
While there is some merit in what you say, I can't really say that I agree entirely either.
As others have said, the idea of making it easier to get the essences you need on alts after you have it on your main is fine, but making it free on alts is going too far.
Where your argument is weak, IMO, is that you're overstating what your needs are relating to alts. I think there is absolutely merit in characters obtaining power through time and effort put into that character. Playing an alt doesn't mean you have to get that alt to exactly the same level of power. I mean, of course you can, but there should be implications for doing so - like that your characters aren't quite as powerful as someone who puts all their efforts into their main. It should be a trade off - focus on one for maximum power, or split your focus for more options, but a bit less power.
For what it's worth, I currently have 4 alts (other than my main). Getting 3 decent essences for each was hardly an issue. I don't feel I need all of them. I don't need the rank 4s. And I don't even need the BiS ones.