Originally Posted by
skumnasty
I agree with the upgradable gear, I thought that was a nice way to progress with a little bit of choice. But eventually you'd hit a wall there as well, and the only upgrades would come from war/titanforging, just like retail. Where I don't agree is here:
Why is everyone disappointed? They didn't get a freebee piece of gear? People get disappointed too easily, that is my entire point. Just because there is a system in place that lets people sometimes hand down unneeded gear, doesn't mean you need to be disappointed if you don't get a hand-me-down. Just because there is a system in place that gives you a chance at a lucky random proc, doesn't mean you need to be disappointed every time you don't get it. It's like going gambling, winning $200 on the night but then being sad that you didn't hit the jackpot for $100k. (I don't gamble so forgive the poor analogy but the point still stands). Or seeing a millionaire win a big pot, you get nothing, and you get all salty that he doesn't throw some of the money your way. IMO titanforging more illuminates a problem with the culture and community in the game, not the mechanic itself.