His perception isnt exactly skewed, they are in the cesspool of the game, which is averagely the 95-99% of the players, realistically its more like the 99% of the players but there is a good bunch that plays with guilds/communities only so they are safe, still terrible, but safe from the rest.
He said it himself that he is barely doing +11s, which still for the 95%, its an accomplishment, but still part of the cesspool, things are widely different.
Thats the only thing mmo-champion has taught me the last few years, that what the 1-5% of the playerbase considers irrelevant difficulty content or how they view the game/progression of it/raiding the rest consider it some grand life gaming achievement.