Because if you don't flask and get world buffs, and do less damage/healing than all the others that are flasking and world buffing...you get replaced by another person that does. It's that simple.
Flasking and world buffing is not a "choice" any more than the covenant you'll be forced to pick in Shadowlands (retail) based on your class/spec. World of Warcraft Vanilla was a game of inclusion; Modern Vanilla (Classic) is a game of Exclusion...even if a modern classic player performs twice as good as an average player from vanilla, good enough to clear naxx...they'll still be removed from raid (and possibly guild) for being last on the dps/healing charts.
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Yes for logs. It's forced, not an option. The guy who bottoms out logs (doesn't flask, world buff, etc) will be replaced by someone that does...immediately.
That's "your" choice. Don't play with people who behave like Apes if you don't want to live with the expectations Apes put on other Apes. It's a (small part of the) community made problem that shouldn't require a change to the game, especially not as the vast majority of that (small part of the) commuinty has been parroting #nochanges in their toxic crusade since it was announced.
Inb4 a mod bans me thinking I'm calling people monkeys... <Apes>
In my guild there are many people that are getting buffs but everyone who will be playing active can join.
WBs/flasks are not requirement but if you get them it will be significant in decisions about loot (but the attendance is still much more important).
There is no fear that you will be replaced for not having them by someone else.
I can partially agree but there is difference between having/not having WBs in Classic and picking correct/incorrect covenant.
Or the fact that if you play on one of the monster servers, you still have tryhard apes who camp pretty much every spawn 24/7 still.
Think you have this backwards, parsing has continued over to classic. Worldoflogs and Warcraftlogs were not a thing during vanilla... came about halfway through WotLK.
Last edited by fohpo; 2020-07-25 at 06:10 PM.
Are people just bad and need to be carried with consumes? People realize we were clearing AQ without flasking right? You know, back when people were supposedly worse at the game? None of this makes any sense to me and you're gonna see guilds crumble because no one wants to meet the asinine consume requirements, it's absolutely, utterly, stupendously pointless and silly.
People would literally rather go play retail than deal with guild toxicity, those requirements are basically just toxicity. Putting clear speed above over all enjoyment? Lol?
If anything it sounds like your server's black lotus farmers are selling their product too cheap.
Playing devil's advocate, what else is there but to speedrun raids when the content is so easy and there's no higher difficulty or anything like that to sink your teeth in, no auxiliary PvE activity like M+ or farming Heroics, and PvP is only rewarding if you treat it like a second job?
It is all that is left unsaid upon which tragedies are built -Kreia
The internet: where to every action is opposed an unequal overreaction.
Well if you are into the speedrun thingy you shouldn't complain about having to do anything that's required to get the best time. That doesn't mean Blizzard should just handle the required stuff for the best speedrun, it's about you trying to use all the available mechanics, as they are, do get the best time possible. And unfortunately in WoW that means a ridiculous time sink.
Bro if I could flask level 1 to quest I would
Exactly this. Before scaling, CRZ, and Heirlooms (and on classic) I used to go to the AH when I was leveling to search for greens that made me stronger for all of 4 levels till a quest item replaced it lol. Any bit of faster I can get I'll take it.
My Collection
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To play more devils advocate:
Player A: My god these raids are so easy...boringg!!
Player B: I know! Too easy!
Player A: Hey, I got an idea!
Player B: Yea?
Player A: We could try to get every single buff we can to run the content with.
Player B: Why bother?
Player A: To make the boringly easy snoozefest game EVEN EASIER!
Player B: ... Ingenious!!
There's ways to make too easy game harder, by starting to unequip gear, to play the least optimal specs, or any other such means. Making easy game as easy as humanly possible seems completely counter productive if it being too easy was the point of contention in the first place.
And you don't think losing out on loot counts as a form of "soft enforcement" of world buffs?
In my guild, we use a DKP system and people are absolutely free to get wbuffs or not, it doesn't impact loot decisions at all. As for consumables, there are some which are mandatory but anything beyond that is completely up to the player. And yet, most ppl still go for the extra mile simply because they like to compete.
Though personally I can't wait for TBC to come and do away with this whole wbuff nonsense. I shouldn't have to tour Azeroth for NPC yells just to be able to compete on DPS charts.
It is your choice if you want WBs or not.
Imagine this situation:
Two warriors with similar gear, exactly same attendance and guild rank want a weapon that just dropped.
The difference is that one of them 'invested' his time before raid to get WBS and other is just 'raid logging'.
I think you can simply tell who will be getting the item.
Personally i hate DKP system and will never ever again join any guild using it.
Just my small, personal opinion.
I can't wait to TBC too.