Originally Posted by
Frinata
So... I'm going to opt to make this post right here the 'champion' of all the other posts that are complaining about the change.
I'm going to go ahead and presume here, that you weren't on the PTR when the ghoul version of the event was up.
That means you're likely getting information either from the Wotlk event, or from your favorite WoW Influencer, YouTuber, Streamer, what have you. Either way, it's second hand information at best.
I, however, went onto the PTR the moment I was aware of it being up, because the level squish and revamp was, is, and will be one of my favorite things coming to Shadowlands. I quite frequently hit the character cap of 50, and I'm into leveling, alot. So, I figured if there was one thing to test, it should be that. I'm not a high end raider, but I can contribute to testing in that way, at the least.
Exile's reach went as it did, but the issues arose when I left Exile's reach. The quests there take around 5 minutes to get done, after leaving, and then you're sent off to BFA proper. Nice and quick, right?
Let's throw in the ghouls, now. The moment you zone out of Exile's Reach, you're in Orgrimmar, or Stormwind, and guess why your loading screen is taking longer then usual. There's an army of ghouls waiting for you there that your computer is having to render. By the time you actually load in, you've already died and come back as a ghoul.
If you're like me, you get annoyed at that, so you blow yourself up, and corpse run. Realise that there's 5000 (hyperbole, but it's alot of ghouls) ghouls around. Ok, maybe it'll be fine. You res, and turn in the quest, and then immediatly get set upon by the ghouls.
Alright, this is getting silly, you blow yourself up, and figure that the guards will spawn in and deal with it... And spawn in they do. But one guard can barely take on 1 ghoul, let alone 5+. So, the guard dies.
Alright, maybe other players will respond to it. Alot of the veterans would be testing this out, right? Oh... They're just up on their flying mount watching and flying away... Or trying to fight, but dying because they're the only one trying... And that guy over there is just spamming laugh while outhealing the damage, but that's it...
Alright, so theres no end to the ghouls. Brute force it.
The quest line that takes 5 minutes suddenly takes 3 hours, because not only are they killing you on repeat, but the NPCs that you NEED to talk to are being camped as well.
That is why the original Wotlk event can't come back in the same way. War mode is a fine compromise between the two. Not everyone wants to be a ghoul. Every single event except for the Ghoul event has been optional to participate in. Suddenly forcing that onto players is fairly toxic.
And because I know it's coming, "Just don't log in" is not an option. Pre-patch is a hype moment. People WANT to log in and check it out. There is no way that people this excited would want to wait a few more days. They'll log in immediatly. Giving them breathing room is perfectly fine.
The only people upset by this is the same people who camped the new characters leaving Exile's Reach, and then pretended like they weren't impeding the whole point of the PTR by body blocking the whole entire way.