Originally Posted by
username993720
If you didn't already know it, every class blizzard has added to the game has been exclusively based on the warcraft 3 hero units (melee, not campaign) - like the death knight, the pandaren brewmaster (monk) and the demon hunter. therefore, i believe the next classes to be introduced into the game will be based on the warcraft 3 hero units as well:
Blademaster
I know some would say that the blademaster is already playable through the warrior class because of the bladestorm ability. but i, personally, feel that it is not fully represented in-game through the warrior class. it is lacking the mirror image ability (which was given to the mage) and the windwalk ability. i don't know if the blademaster deserves its own class, but it could definitely be a specialization (maybe a re-imagining of the windwalker specialization?). blizzard can take inspiration from samuro's abilities and talents in heroes of the storm when designing the class/spec.
Dark Ranger/Priestess of the Moon/Naga Sea Witch
I think they should be 3 different specializations of the same class (ranger), as they all use bows and magical attacks. but isn't the hunter class a ranger already? technically yes, but none of the specializations really focus on magical attacks, except for a few abilities here and there. the sea witch spec could focus on frost and water magics (and even lightning and arcane); the priestess of the moon spec could focus on moon abilities, fiery shots and spectral pets; and the dark ranger spec could focus on necromancy and manipulation. blizzard can take inspiration from tyrande's and sylvanas's abilities and talents in heroes of the storm when designing the class/specs.
Tinker
Could definitely be a potential new class. some would argue that the engineering profession already fills that niche, but i highly doubt it as it is not as combat oriented as it used to be. the specializations of the class could focus on either gnomish engineering or goblin engineering (two different approaches to engineering), and even a dwarven engineering style (like torbjorn in overwatch). blizzard can take inspiration from gazlowe's abilities and talents in heroes of the storm when designing the class.
Shadow Hunter
Definitely could be a potential new class. although the shadow hunter abilities are already a part of the shaman toolkit, none of the specializations really embody the shadow hunter class. healing wave is basically chain heal (and is described as a wave of energy rather than a wave of water). hence, the unique appearance in contrast to the other healing abilities. hex is a voodoo curse, and therefore, should be a shadow spell rather than a nature one. serpent ward is a toy in-game (because shamans use totems and not wards). and big bad voodoo isn't in the game. my point is, that the shadow hunter is not fully represented in-game and should be taken out of the shaman repertoire and be given to a shadow hunter class.
Warden
The warden hero unit could definitely be an upcoming class or spec, as it is not fully represented in-game. some would say it is already represented through the rogue class, because of the 'fan of knives' ability. but it also has the mage 'blink' ability; a shadow strike ability and avatar of vengeance ability. people used to say the demon hunter would never be playable because warlocks had a demon form ability and the rogue could wield illidan's glaives. and yet, it still came in legion. the umbra crescent weapon of the warden could finally be viable weapon in-game, with the addition of glaives in legion. rogues were not seen using this weapon, and are not depicted as jailors, seeking out justice. therefore, i believe it is a viable option. blizzard can take inspiration from maiev's abilities and talents in heroes of the storm when designing the class.
Alchemist
Another viable option, like the tinker. again, people would claim it is already represented through the alchemy profession in-game. but only few abilities actually have an impact in combat. therefore, i believe that the representation is lacking. and so, it is still a viable option for me. the 3 specializations of the class could be: goblin alchemist style (like the warcraft 3 hero unit); a troll witch doctor style, with voodoo and mysticism; and a forsaken apothecary style, focusing on plague and blight.
as for the necromancer class everybody has been asking for, the wowpedia page says the following: "The necromancer class was one of three front runners to becoming the first hero class released with Wrath of the Lich King, however, the ideas surrounding them were incorporated into the death knight (The two other front runners being runemasters and monks). Eventually, the runemaster was merged into the death knight hero class (along with the necromancer), and later with the monk".