Competitive cooperative - same as WoW. Player VERSUS Environment, Player VERSUS Player, Team VERSUS Team. WoW is Team VERSUS Environment. It all indicates some competition. Also we have gear, meters, score and logs competition in WoW.
If you think that you can go into a raid in FF with a pug and get all flowers and butterflies, oh boy.
Aion was very toxic game when it went free to play. Not even talking about L2, people would go as far as DDoSing their competitor clans so they did not kill a boss and that was my noob experience there, I did not even look at higher end clans.
I have no idea why somebody goes AFK. I cannot know if they tell the truth or how long time they will be gone. I only know that that person is wasting my time. My time > somebody random's time. For me personally time-wasting is one of the most toxic things you can do to me. For other people such behaviour isn't toxic at all.
Everybody will get kicked from a dungeon from time to time. It happens rarely to me, mostly because I keep my mouth shut in LFD and do my best so the run is efficient and fast.
And if I do get kicked, fairly or not, it is a waste of my time and mental health to get mad about it. You should just shrug and move on.
"Toxicity" is subjective, and what is "toxic" for you isn't toxic for someone else and the other way around.
You had a "toxic" experience, but those 3 people that kicked you and your friend also had a "toxic" experience. At the end of the day Blizzard doesn't want to get involved in such scrabbles and lets the majority decide what is "toxic" or not.
if you have to pug 1-3 people instead of 5 you have way better chance to succeed. I have been playing with my healer for most of 8.2 and start of 8.3 and I can only recall three encounters in probably what was over 300 dungeon runs.
I got more people since then so we only really pug one or two people, so only had one negative encounter since later half of 8.3. What usually happens is if we wipe twice in a row in a time consuming manner it's silent agreement in the group that the key is dead and there is no point to waste time. Any experienced player knows that is truth and would not oppose it.
And here we see the root of all toxicity in its purest form: A crybully mentality that the rest of the world needs to conform to your anti-social horseshit or else you are *sniff sniff cry cry* the REAL victim here.
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Then why isn't this a problem in other cooperative games?
"stop puting you idiotic liberal words into my mouth"
-ynnady
So you are basically dismissing the thing, that other games are actually cooperative too so it can be compared to WoW very easily. The factor is just reduced by 50% PvE only has 50% of the PvP components - players. Cooperative side is still the same and can be absolutely compared.
I'm pretty much you as a gamer. I used to raid semi hardcore and care about logs, progression rankings etc, but then you realise it's all meaningless and you don't have enough time for it anyway, even if I did my guild (dating to april 2005) is now dead and most of the players are scattered or don't play at all.
All that said, I only had 1 bad experience last week in M0, in Plaguefall the tank just wasn't able to hold agro and the whole group was taking massive melee damage from facetanking slimes, on top of that the dps was low (2-3 were combined about equal to myself) so the slimes were dying slowly. I pointed out the group taking melee damage from agro and tried to suggest a solution and the tank denied it and got angry, people don't like to be criticised and don't take it well even if it's necessary to proceed.
I was the group leader but just left them to it and joined another group that steamrolled through, this is why standards are high in dungeons, people don't want to have to deal with the above situation and unfortunately everyone gets caught up in that whether they are incredible players or complete noobs, unless they have some proof of ability. he pugging experience is bad because you're balancing between players who aren't good enough to do the content and players who are trying to avoid playing with players who aren't good enough. Nobody wants to wipe on a boss 3 times, and the younger players are quick to turno into obnoxious little shits.
Everything else has been smooth sailing for me in SL, the more toxic younger generation of online players is just part of online gaming.
Probably running on a Pentium 4
I don't care about your friend's delivery and how long time he was gone. If you go AFK then you are toxic in my book and I don't care one bit about why and what you write in in-game chat.
You can have as strong a "moral compass" as you want, but that doesn't change that neither you, I, your friend, "the majority" decides what is wrong in-game. It is solely Blizzard that decides that and Blizzard's policy on kicking is crystal clear: If the majority in a group wants to remove a group member then they have the right to do so and furthermore all reasons are equally good.
And in your case your "moral compass" and "your gun to your head" was 100% wrong. Because both you and your friend got kicked.
Good for you that your gun was loaded with blanks, eh?
I don't think you quite get it: Blizzard gives you the right to be an absolute dickhead in this situation, but the right to be a dickhead doesn't absolve one of being a dickhead. In fact, acting as though the ability to be a dickhead makes it justifiable to be a dickhead only exponentially increases the dickheadedness in this situation.
"stop puting you idiotic liberal words into my mouth"
-ynnady
I find it quite amusing that those who are so much opposed to "toxic" behaviour use such vile language.
I've never claimed that the rest of the World should do as I want, I am perfectly aware that, and also stated in my post, that what one person finds "toxic" isn't what another finds "toxic".
It is just my experience in-game that kicks initiated to kick AFK'ers more often than not pass. And that suits me very well.
Spare me your phony offense.
If you want to be a toxic bully, just be a toxic bully. All I'm asking is to quit the dishonest whining about how you are really the victim here.I've never claimed that the rest of the World should do as I want, I am perfectly aware that, and also stated in my post, that what one person finds "toxic" isn't what another finds "toxic".
It is just my experience in-game that kicks initiated to kick AFK'ers more often than not pass. And that suits me very well.
"stop puting you idiotic liberal words into my mouth"
-ynnady
Well you get what you give.
You have a clear choice between putting a bit of effort into your social environment and getting some back (in form of less abose, toxicity,...)
and putting none into it, and ending up not receiving any.