What exactly are you expecting from the vault if ilvl upgrades aren't it?
What exactly are you expecting from the vault if ilvl upgrades aren't it?
People don't forgive, they forget. - Rust Cohle
Are people really complaining about the Vault? It is great!
Badges gave you inferior gear always, and can we stop with this fiction that the bonus roll was so awesome? Most of the time you got AP, weehee. Or it was the item you didn't want. I would like them back still, but they don't do much to fix a gearing problem. Blizzard should just up the drop rates to what they were previously and done, system fixed.
It is all that is left unsaid upon which tragedies are built -Kreia
The internet: where to every action is opposed an unequal overreaction.
Some of the restrictions are dumb. Like if I do enough for one PvP reward and one raid reward, I should get two items, not just one, since they're itemized for different purposes.
But they did give you gear you wanted. And as for bonus rolls, they did work, usually I got 1-3 items per tier I wanted. Just had to roll them on bosses you knew they don't have too high loot table. They did work, especially when they got BLP attached. Still better than current system, and somehow you forgot master loot.
Plus, upping droprates won't fix shit by itself because that's not a problem. Problem is lack of any deterministic sub-system and gigantic gear disparity for M+ vs great weekly bingo lottery.
I cant give you those numbers, cant be bothered right now to find out all the current top ilevel gear.
Maybe something around raid finder ilevel? Thats 187 atm I think? Or maybe normal raid gear level at 200. PS! Not sure about ilevel numbers.
The loot table for badges can be more or less the loot tables from dungeons or unique so people farm them for apperance to.
Its not needed to drop ALOT of badges everyday or every week, but something would be nice to gain from dungeon spams. The honor gear upgrade is rather nice and a good example. You start off with buying the blue gear and after getting enough honor, you can upgrade that gear to a certain ilevel. Makes doing random BGs worthwhile instead of just the one daily for 40 conquest.
Also not a fan of the great vault. It’s an RNG mess and not much better than the BFA version.
I agree with other posters that boss reroll tokens are a better system. And for PvP, just raise the conquest cap instead, 550 is hilariously low.
Last edited by Mightytasty; 2021-01-08 at 07:26 PM.
I didn't forget Master Loot, Blizzard did and they made it clear it ain't coming back like it or not, in large part I think due to being a lot less stress on their CS team.
Lack of deterministic system? Great Vault is more deterministic than anything since badge gear itself. Coin wasn't deterministic (or I guess Azerite vendor, for all of 3 slots, yay), it was still heavily reliant on RNG and people complained about coin all the time.
It is all that is left unsaid upon which tragedies are built -Kreia
The internet: where to every action is opposed an unequal overreaction.
its been a god send. I got ilvl 158 boots when I dinged 60 and started gearing. Since I never saw a pair of boots until this week in my vault I got my BiS boots mythic 5 210 ilvl. So far i've gotten BiS gear from the vault i didn't get from raid / mythic +
He's making an interesting point to be fair. Gear drops from raids & dungeons are very limited, & while PvP gear is relevant again, the amount of conquest gear you can get is totally hardcapped. We've gone from raids where you might expect 2-3 drops over the course of a night (with a bonus roll chance on top) to probably getting a single piece from 10 bosses.
The great vault as a standalone system is obviously a huge improvement, but if loot from every other PvE aspect of the game is noticeably worse, is it really better overall? All I can really compliment (and criticise) the vault for is that it keeps the item level disparity to a minimum between different tiers of raiders. So long as you're doing some M+, you're probably never going to be too far behind. As an example, my friend is 216 having done 15~ heroic bosses total & some M+ with guildies. I'm only a single item level higher having cleared heroic every week since week one & likely to kill a 5th mythic boss tomorrow.
Coin is a static drop 1 of out X where X is the number of items you coin for. Bosses had 1-4 items usually.
GV is is the same static drop but (1-3) out of Y where Y is the number of ALL items from that content.
Number of actual rolls you had to do with a coin doesn't matter as you had 2-3 coins per week and with BLP that meant 0.5-0.8 items per week. Out of pretty small pool.
i think calling what he did "math" is an overstatement... he literaly pulled number out of his ass and write it in a way it seemed he did something to actualy calculate it...
now back to reality, if the coin remained it would have roughly the same chance as raid drop itself have (why would they give it higher if their own goal is to give us less loot) so you should get aprox 1.5 items per raid now (10 bosses), so lets say you would get 1 item per 6 coins, 3 coins a week that means one random item from chosen boss per two weeks, and he consider that better than one CHOSEN item from you options each week...
i think there is no need to say more
tbh other than people dissapointed they lost second (pvp) chest, only people saying GV is shit seems to be (at least from comments) people who want to be rewarded for doing nothing