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  1. #161
    Yeah I jumped ship when healer damage became relevant, I'd rather just heal thanks.

    It only became a thing because Blizzard made it a thing, if Blizz were to nerf healer damage 99% then people wouldn't say healers should do damage too because the damage would be like 2 lol. So yeah in current wow I'll just stick to dpsing
    Last edited by Drusin; 2021-08-04 at 06:22 PM.
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  2. #162
    Quote Originally Posted by Tyris Flare View Post
    LOL

    Omega galaxy brain.

    Anyway, just going back to my previous point because it remains true: if you want healers to do nothing but heal, then you need to ask Blizzard to design constant unavoidable damage all the time so that healers have to use every GCD or someone dies.

    But that's never going to happen, so yeah, healers need to learn how to do at least decent dps.
    There is always something to heal, if you think healers dont have much to do bring less healers and more dps, healers dont need to dps plain and simple, it is not needed or required for any content. If a healer wants to do some dmg then its up to them.

    Quote Originally Posted by Ealyssa View Post
    Yes healers have to DPS when they can.

    The goal of the game is to kill things, no matter your role. Doing damage makes things die faster period.
    If you are a healer who don’t do any damage you’re just a bad player. That’s just a fact, you can argue as much as you want that you don’t want to DPS but that’s just excuses. Current wow ask you to maximise your DPS no matter if you are a healer, a tank or a damage dealer.

    And if your defense is "I can’t do both there is so much healing to do" plenty of people can heal what you’re healing and they still do damage on top of it. Just to confirm you’re bad.
    No healers dont, the job of a healer is to heal not to do dmg, bring less healers and more dps if you want the boss to die faster.
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  3. #163
    Quote Originally Posted by kenn9530 View Post
    There is always something to heal, if you think healers dont have much to do bring less healers and more dps, healers dont need to dps plain and simple, it is not needed or required for any content. If a healer wants to do some dmg then its up to them.
    You (typically) can't just bring 4 DPS and 1 Tank to a key, it's not an option because there are spikes of damage. But for significant stretches of the dungeon, there is very little damage and nothing to heal.
    A better way to think about Casual v Hardcore: https://www.mmo-champion.com/threads...asual-Hardcore

  4. #164
    Quote Originally Posted by Drusin View Post
    Yeah I jumped ship when healer damage became relevant, I'd rather just heal thanks.
    So what should you be doing if there isn't currently any damage to heal? The tank and DPS don't stop as long as there are mobs alive. You don't think you should be expected to contribute?

    Quote Originally Posted by Drusin View Post
    It only became a thing because Blizzard made it a thing
    I don't think Blizzard ever said "what if healers had to add damage too? Let's do that." It wasn't a design decision, but design decisions led players in that direction. One of them was getting rid of the five-second rule, another was allowing healers' damage to be mana-neutral. Both of these, for various reasons, I think were good things to do. Another of course, was the M+ game mode.
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  5. #165
    Quote Originally Posted by Tyris Flare View Post
    You (typically) can't just bring 4 DPS and 1 Tank to a key, it's not an option because there are spikes of damage. But for significant stretches of the dungeon, there is very little damage and nothing to heal.
    There is always something to heal in a mythic plus, healers like shamans have really terrible dmg and healers should never be expected to do dps, its a choice plain and simple, it is simply not needed to time a key at all, if a healer wants to do damage thats fine but if they dont that should be fine also.
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  6. #166
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    Quote Originally Posted by NihilSustinet View Post
    yup. tanks are dps with a taunt button, healers are dps that also keep people alive. its why wow pve has become garbage.
    Not like in the golden days where tanks were afk meat shields and healers were spambots.
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  7. #167
    Quote Originally Posted by Powerogue View Post
    I don't know how efficient it is, but my fistweaving setup on my monk works decently with the talent that causes my melee attacks to regenerate mana, using the fistweaving during moments of low healing to get mana back.
    fistweaving was 100X better when a percentage of all your dmg was translated into evenly distributed raid heals.
    MoP fistweaving was my favorite spec in game to date. crushed me when they removed it. it was a good symbiosis of dumping mana and building mana at the same time if you were good.
    their current version is okay, but no where near as fun or powerful as it used to be.

  8. #168
    Quote Originally Posted by Kalisandra View Post
    Heh. Resto Shamans have ludicrous DPS for the first few GCDs. It wouldn't surprise me if they sometimes toast normal 'world' mobs faster than a mage.
    So you found an example that works to fit the situation in a small sliver of the game. Congratulations. You sir are why the developers think all fan feedback is worthless and why over the years I have started to agree with them. Before the blow back, yeah, mine is equally worthless!

  9. #169
    Immortal Ealyssa's Avatar
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    Quote Originally Posted by kenn9530 View Post
    No healers dont, the job of a healer is to heal not to do dmg
    Plain wrong. The job of anyone is to help kill things. Period.

    You can choose to play poorly sure. But the fact remains good healers are doing damage on top of healing. No matter the difficulty level.
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  10. #170
    Quote Originally Posted by Fleugen View Post
    It's not a "choice."

    You are either playing to the best of your ability, or you are not.

    If you are playing to the best of your ability, you WILL be dealing some damage as a healer. If you are not, you won't.

    There's no "choice" involved except how good of a player you choose to be.
    It is a choice plain and simple, you can clear all the content in the game without a healer needed to do any sort of damage, you are just a bad player if you think otherwise, the content in WoW is not hard, the hard part is having 19 other ppl who dont fail at mechanics. Healer damage should go back to being useless like the way its supposed to be, just now is just a little average.

    Blizzard constantly do things in WoW that are just plain terrible for gameplay, if healers had at least access to some minor buffs to healing from actually doing damage then its acceptable but currently as it stands its not.

    You shouldnt have to reduce your healing output for some pathetic damage.

    Quote Originally Posted by Ealyssa View Post
    Plain wrong. The job of anyone is to help kill things. Period.

    You can choose to play poorly sure. But the fact remains good healers are doing damage on top of healing. No matter the difficulty level.
    A healers job is to keep the raid alive and thats it, if your getting purple and gold logs then you are not playing poorly even if you do 0 damage, the content in WoW does not require healers to do damage, the content is far too easy.
    Last edited by kenn9530; 2021-08-04 at 11:51 PM.
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  11. #171
    Quote Originally Posted by Gestopft View Post
    So what should you be doing if there isn't currently any damage to heal? The tank and DPS don't stop as long as there are mobs alive. You don't think you should be expected to contribute?



    I don't think Blizzard ever said "what if healers had to add damage too? Let's do that." It wasn't a design decision, but design decisions led players in that direction. One of them was getting rid of the five-second rule, another was allowing healers' damage to be mana-neutral. Both of these, for various reasons, I think were good things to do. Another of course, was the M+ game mode.
    Nah players said "Blizz, let me do more damage as a healer so I can level/quest as heals", and here we are

    It's cool, idgaf I'll just not heal and play dps
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  12. #172
    People are so stuck to their archaic rpg gameplay where they think being a "healer" means you literally only heal...

    Here's the thing tho: doing dps means things die faster which means things do less damage as they are alive less which means they don't do damage that you have to heal.
    So by dps-ing as a healer you are indirectly healing.

    And this is exponential as people WILL run out of defensives after a while which would increase the required healing the longer things are alive.
    That is why you WANT to kill things as fast as possible.
    Hence, healers should dps whenever they can.

    Got it? Nice. I can't dumb it down further.

  13. #173
    When was the last time healers didn’t dps??

    Wrath?

  14. #174
    Quote Originally Posted by Drusin View Post
    Nah players said "Blizz, let me do more damage as a healer so I can level/quest as heals", and here we are
    Sure. Healers having meaningful damage to contribute is another reason. Of many.

    Quote Originally Posted by Drusin View Post
    It's cool, idgaf I'll just not heal and play dps
    I mean, you do you. That's fine.

    Now...am I to understand that you don't heal yourself at all as a DPS? Since that's not your role? You ignore Recup/Victory Rush/Death Strike/WoG or LoH/Regrowth/Exhilaration/ect since you're only there to do damage? Or is this a standard that you only apply to the healer role, for some reason?

    You also ignored my other question. What should you be doing if there isn't currently any damage to heal?

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    Quote Originally Posted by zantheus1993 View Post
    When was the last time healers didn’t dps??

    Wrath?
    Depending on the healer, maybe Cata. Since mana efficiency was nerfed HARD going into Cata and I don't think all of the healers had mana-neutral damage spells yet, I think it was probably harder for some of them to contribute.
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  15. #175
    Quote Originally Posted by The Dark One View Post
    Not really, healers have pretty much one AoE button and one ST button.
    Which is good IMO, I haven't played a healer in a while, but having a 4-5 button dps rotation as a healer feels stupid, i only have so many comfortable keybinds for rotational abilities.

  16. #176
    Quote Originally Posted by kenn9530 View Post
    You shouldnt have to reduce your healing output for some pathetic damage.
    That's the thing though, you don't actually reduce your output. There's frequently points in dungeons and raids that there's simply nothing to heal. At that point, your choices are be AFK, overheal, or do a bit of damage. One of these options makes the content go smoother.
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  17. #177
    Quote Originally Posted by Gestopft View Post
    Now...am I to understand that you don't heal yourself at all as a DPS? Since that's not your role? You ignore Recup/Victory Rush/Death Strike/WoG or LoH/Regrowth/Exhilaration/ect since you're only there to do damage? Or is this a standard that you only apply to the healer role, for some reason?

    .
    No I heal myself as a dps, and as a tank and I will heal others as dps or tank

    You also ignored my other question. What should you be doing if there isn't currently any damage to heal?
    Saying pull more because I'm not doing shit

    I mean, you do you. That's fine.
    I do and shall continue to do so
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  18. #178
    Quote Originally Posted by Drusin View Post
    No I heal myself as a dps, and as a tank and I will heal others as dps or tank
    So this is a standard you only apply to the healing role, not to others then?

    Quote Originally Posted by Drusin View Post
    Saying pull more because I'm not doing shit
    Sure, but when this isn't an option? You just gonna stand around?
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  19. #179
    Quote Originally Posted by Gestopft View Post
    So this is a standard you only apply to the healing role, not to others then?
    yep

    Sure, but when this isn't an option? You just gonna stand around?
    No because I don't heal anymore lol
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  20. #180
    Immortal Ealyssa's Avatar
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    Quote Originally Posted by kenn9530 View Post
    A healers job is to keep the raid alive and thats it
    No it's not, no matter how hard you repeat it. You wish to only do healing, fact is that's not how good player do it.

    No matter how much you want it to be true, it's not. Good healers max out their DPS while also keeping people alive. It's ok if you can't do both, good players can.
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