I am shocked this thread isn't closed MMo Champion mods make sure to close ALL threads that view blizzard in a negative light and it's why I stopped coming here. Only came here to see the news on the new store items that I am sure 80% of the forum will buy. Either way, in before thread locked.
It's not about "fanboying" it's that I have issues with the crux of your complaint, especially if you actually put things in context. A super boostee (someone who religiously buys boosts), is probably 0.1% of the player base on your server when you actually look at how much it costs ($100 to $400 every week).
If your server has ~3k active raiders, roughly 3 are super boosting (boosting to the point where they'd have a lot of BiS gear).
For the average grey parser, they're getting a few items or AotC, and that's about it. If someone having AotC because they could buy it with gold bothers you, you'd need to find another community of players that is against players helping other players for in game currency.
If you can find that, please report back the game and let us know all about it because players trading other players for services is common throughout almost all gaming.
I wouldn’t play tbc if not for gdkp runs
There is nothing to "normalize". Boosting and/or providing other services has always been allowed by Blizzard, as long as you "expressed your gratitude"/paid with gold/other goods or in-game services.
I can understand why people don't like boosting, but it is completely incomprehensible to me that people think/pretend to think that boosting/helping is or has ever been "illegal" within Blizzard's own rules.
This is the part where you are either idealistic or naive. Ethically I agree with you, but come one, why would Blizz would ever WANT to make less money out of people? This is a corporation, profit is what matters the most for them. Corporations aren't your friends, and the only morals they hold are the ones that make them more money.
Normalize in the sense of being seen as something part of the genre. There are many people vocal about their dislike about boosting and how it affects the game, Acti-Blizz's goal is to eventually drown those opinions. It's not about the legality of boosting, but about the optics of it.
OP's real problem, especially with him wanting to deflate the price of the WoW token, is that 80% of the gold in WoW is owned by 20% of the player base. Since 20% have huge gold reserves, spending it on the WoW token, even if the WoW token is overpriced, doesn't matter because they already have so much gold.
The WoW token is only so gold expensive because of the wealth inequality that's inherent in WoW.
Is this a fact that you can provide proof on? According to their last earnings report, subscriptions make up less than 10% of their revenue. What information did you see that says the opposite that you're arguing? Because in the other thread I called you out for making up lies to back up your arguments, which you denied, so heres your opportunity to prove me wrong. Provide some evidence that shows you're right and Blizzard just lied on their earnings report.
Last edited by OrangeJuice; 2021-11-22 at 08:30 PM.
But is has always been part of the genre. Not only in WoW, but in all multiplayer games.
And the only ones "affected" by boosting are those that get jealous about mediocre people paying good players for carrying them through content that has become trivial for those good players.
I, as an average player, still do my M+ and raiding as always and don't feel anything different about the game.
And the only thing that limits how high I can go are my in-game skills and my social skills, just as it always have been in WoW and any other multiplayer game.
People should spend less time being jealous of those players that have the skill/experience to carry bad players and being jealous about those sad people that pay other people to carry them through content.
People should spend their time on finding like-minded people in-game and do the stuff themselves.
Kind of makes sense when you consider they pay their employees slave wages.
really dumb take,you cant ban boosting and never should,helping other players for a price is a core aspect of an mmo,you couldnt even enforce it if you tried,how do you prove it reliably?its just a dumb idea
also whats wrong with buying tokens for it? the token is amazing,i was able to buy everything in the shop and many blizzard games just with gold...MY GOLD,zero $ used
my guild has been drowing in gold,we never buy gold with tokens,i think you just need to start getting gud maybe?
The amount of posts saying I have called for, suggested, implied a need for banning boosts...some serious reading comprehension is lacking from this thread.
Boosting is more prevalent BECAUSE of wow tokens and RMT - sorry, but this is a fact. I don't know anyone irl who has bought a token with gold - I know plenty that have bought one with money.
Lead devs and PRESIDENTS OF BLIZZARD vocally advocating boosting advertises it to their whole playerbase, furthering RMT and token sales. It's that simple.
Meanwhile, you always see a 10/1 ratio of WTS Sanctum vs LFM Sanctum in LFG.
But the game isn't pay to win and boosting isn't a problem...Right?
Last edited by MKGulantik; 2021-11-22 at 08:41 PM.