Can you get mythic raid ilvl loot from chest during completion on mythic + dungeons?
Can you get mythic raid ilvl loot from chest during completion on mythic + dungeons?
You can check it here.
https://www.wowhead.com/news/raid-an...eason-1-329285
m+ is overrated, because it's an extremely small group so the metas of a handful of specs are inevitably potent; 20 has metas too but due to more slots it's less severe; m+'s biggest advantage is that it can be easily formed in the middle of the day of any day.
they should re-introduce 10man hard mode; it would be in its own unique instances and not flex so it doesn't contaminate the competition; it would create a good middle ground between the tiny 5man and big 20.
another season of the best gear for m+ not coming from m+, and people wonder why this game is dead
Did you read what I said? Yes, at the very top 0.1% there is a clear meta, as with every game. That was +35s and above last season.
Pretty much every spec and class have cleared it with ease up +20s, which is where the rewards stop in dragonflight... Every single spec can do that in the entire game.
And again, pretty much any spec can do +25s and higher...
What the community perceives and what is reality is usually two vastly different things.
Not sure why you think creating 10mans would solve that? You're just gonna bring 2x of the meta instead of 1?
Still just a community thing.
Last edited by tomten; 2022-12-02 at 02:57 PM.
Source: Reality. 0.1% is cut off, where it actually matters. It doesn't for clearing a +25s, let alone 15s or now 20s... and if you say it does? You' have no idea what you're talking about and is just wrong on every level.
And nobody raised in ranking because they choose to play meta, what an absurd statement lol...
An overwhelming majority who goes fotm performs worse than they would playing their actual main/class they have experience on.
BDK is a superb example from s4 of just that.
Last edited by tomten; 2022-12-04 at 07:17 PM.
Just because it isn't the decisive factor doesn't mean it doesn't matter at all.
The same scrub group running a meta comp and a non-meta comp will have an easier time where it is a +2 or a +20.
We can hold two ideas in our head at once: people overstate the importance of being meta AND the meta does still matter to some degree at all levels of the game.
A better way to think about Casual v Hardcore: https://www.mmo-champion.com/threads...asual-Hardcore
Except that it doesn't, at all?
That same scrub group will struggle far more trying to play 5 meta specs rather than their "own specs". That's why they are scrubs to begin with.
And I acknowledge those two ideas, i just dont acknowledge that it's needed for doing weekly vault. Do you really believe that? Holy shit...
Meta is never going away until we are swimming in tanks.
The difference between classes could be 1% and people would still gravitate towards the best ones because THEY CAN - you make an M+ group, and you have 50 DPS ready and willing to kiss your boots, so you never have to take anyone that isn't the absolute best in either ilvl or meta. Not because you don't want the rest, but because when someone says you can either have $99 or $100 you would never intentionally NOT take the $100 - doesn't matter that it's just a $1 difference.
M+ could be dropping mythic raid gear at +15, and people would STILL be slaved to meta perceptions due to the tank shortage. Those are completely different issues.
That being said, the ilvl of your gear drops should be proportionate to the difficulty in obtaining them. It's totally fine if M+ drops raid-quality gear for levels that are raid-quality difficulty. Sure it's hard to compare a mythic raid with a dungeon, but it works well enough - and the difficulty can go both ways. Besides, raid still has the best acquisition rates, drops tier, etc. You can't just go into M+ and farm yourself max ilvl in a week of pumping. But you CAN do well in M+ consistently, and have far less of an ilvl gap compared to a mythic raider. And that's a good thing.
You're confusing two different things here: taking people who CAN DO IT vs. taking people who ARE LIKELY TO DO IT QUICKLY AND EASILY.
Nobody thinks "we can't do this unless everyone has KSM!", they're simply thinking "if we take people with KSM, chances are much higher we get a group that will clear this quickly and easily". Which is their prerogative as the group creators - they are free to value their time in ways that restricts who they interact with.
There exists no obligation whatsoever for groups to sacrifice their time to other people. It's NICE when they do, but they're not under that OBLIGATION. Time is valuable, and that value can only be given, not demanded. The heuristics employed to get a reasonable filter to that end are nothing out of the ordinary - we do this in our daily lives all the time. Does everyone who has a college degree automatically become a great employee? No. But if we say "this job requires a college degree" then the chances of getting great employees increases compared to not doing that; even if that means you occasionally miss out on a great employee that just doesn't happen to have a college degree.