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  1. #1

    Define Classic+ design features, concisely.

    Lets put our heads together and ponder a bit.

    After seeing some posts about Classic+/w "some changes", I'm curious if there can be found a common ground recipe for it in some manner we can agree on with exciting features and additions. I'm well aware tastes differ and we see requests for features and changes that are highly controversial to some.

    As such, list your features you see as necessary to Classic+.

    Example format:

    General changes
    - XYZ should ABC instead of CBA.
    - A should do more damage.
    - Pet z should have ability Y.

    Raids
    - Dungeon X should become a 20man raid.

    Class changes
    - Class F should have ability K.
    - Ability K should be usable in combat.

    ...and so on. Keep it as a neat list we can easily parse. I will omit my own opinions on the subject in this opening post intentionally.

    Cheers.

  2. #2
    TBC class balance in vanilla content. That's about it.
    Every time I see people discussing "classic+" changes, half or more of the things they list are things TBC already fixed.

  3. #3
    Most Classic + suggestions end up being a personal wishlist more than anything else.

    I think it would be more beneficial to look at what changes Blizzard has made with each Classic iteration and try to find a common theme that the developers think is "Classic"

  4. #4
    I would like to see them utilize the existing assets they have to show what WoW would have looked like if it expanded horizontally rather than vertically with constant content deprecation.

    Examples:
    Add Outland as a set of 30-45 zones
    Add Northrend as a set of 45-60 zones
    Blood Elves and Draenei
    Death Knight
    Kara as a level 60 10-man raid
    Utilize the unfinished content to add new zones all across the 1-60 range

    That said, I'm not sure this model works unless it is some kind of seasonal situation because then they could do things like shuffle the endgame dungeon and raid content between seasons.

    If you read this and think "lol that's already in the expansions" you are entirely missing my point.
    "stop puting you idiotic liberal words into my mouth"
    -ynnady

  5. #5
    Quote Originally Posted by anon5123 View Post
    TBC class balance in vanilla content. That's about it.
    ...
    Does this include the TBC talent trees? How would that work, or would there be added levels with less scaling, with the new class design philosophy? Elaborate please, because "TBC class balance" is a very broad scope of changes.

  6. #6
    Defining classic+ is realy easy 2 additional 40man raids 2 additional 20 man raids a few new dungeons + attunement quest chains (ony like) 2-3 new world boss´s for wold pvp enjoyers (MUST BE SCARECE no sharding on wboss zone) disable summons to raid entrances and bring dispellable/grief-able world buffs back, you need the social drama!! yw blizzard
    PS: if you dont wana go forward because it will mess the timeline just go backwards in time for the new pve content, like way back in time.

  7. #7
    Bloodsail Admiral DrIvoRobotnik's Avatar
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    New dungeons, races, classes, finishing and releasing areas that has been originally planned but never released (or not til many years later) . Maybe some balancing tweeks and QoL like duel spec or collections tab.

  8. #8
    Legendary! SinR's Avatar
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    Quote Originally Posted by NineSpine View Post
    I would like to see them utilize the existing assets they have to show what WoW would have looked like if it expanded horizontally rather than vertically with constant content deprecation.

    Examples:
    Add Outland as a set of 30-45 zones
    Add Northrend as a set of 45-60 zones
    Blood Elves and Draenei
    Death Knight
    Kara as a level 60 10-man raid
    Utilize the unfinished content to add new zones all across the 1-60 range

    That said, I'm not sure this model works unless it is some kind of seasonal situation because then they could do things like shuffle the endgame dungeon and raid content between seasons.

    If you read this and think "lol that's already in the expansions" you are entirely missing my point.
    So what you're saying is that everything should lead to Lich King at 60?

    ten tiers of Raid Content over... a two year cycle?
    We're all newbs, some are just more newbier than others.

    Just a burned out hardcore raider turned casual.
    I'm tired. So very tired. Can I just lay my head on your lap and fall asleep?
    #TeamFuckEverything

  9. #9
    Quote Originally Posted by SinR View Post
    So what you're saying is that everything should lead to Lich King at 60?

    ten tiers of Raid Content over... a two year cycle?
    Definitely did not say that.
    "stop puting you idiotic liberal words into my mouth"
    -ynnady

  10. #10
    Legendary! SinR's Avatar
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    Quote Originally Posted by NineSpine View Post
    Definitely did not say that.
    Then explain.

    Cause I read that as three expansions worth of Raid Content over the course of Classic+.

    Which is even more jarring because you go from 1-30 in Vanilla World, 30-45 in Outland, 45-60 in Northrend... only to go back to Vanilla World for T1 T2 T3 content.
    Last edited by SinR; 2023-05-09 at 03:47 PM. Reason: I fixed a typo. My bad, dawg
    We're all newbs, some are just more newbier than others.

    Just a burned out hardcore raider turned casual.
    I'm tired. So very tired. Can I just lay my head on your lap and fall asleep?
    #TeamFuckEverything

  11. #11
    We all want classic+ content. Question is - Can Blizzard of 2023 be trusted for this task?

    Doubt it. Classic+ is better off in our minds as a dream.

  12. #12
    1. Class balance. No more 80% of the classes being warriors, rogue and mages. (at least not for the reason of complete domination).
    2. Specs that actually work (i.e. elemental and boomkins not running oom after 5 casts, locks being able to use full dots etc.) - can borrow some stuff from TBC.
    3. Reitemization. There are too many items that are just useless. More hit options ... hell can even go full haywire and add JC for more customization and Inscription for more convenient scrolls.
    4. New content that never made it in original vanilla ... Hyjal & Grim Batol can easily be added in a pre-cataclysm state with stories ending towards where Cataclysm picks off ... Azshara Crater bg, Karazhan Crypts dungeon. Also new quests or reduced XP to eliminate the need to just grind away in order to be able to move on.
    5. PVP ranking updated. Maybe the entire level 60 bg's can be rated bg's with top 1% of each race also receiving the "Hero of <race capital city>". At the very least, less decay at higher ranks.
    6. Optional hardcore and hardcore challenge characters. Hardcore can simply be a char without any restrictions that is just gone if it dies. Hardcore challenge can bring the restrictions and additional challenges (speed penalty, dmg penalty, locks/hunters unable to use pets etc.).

  13. #13
    Quote Originally Posted by crusadernero View Post
    We all want classic+ content.
    We definitely do not all want that.

    Remember #nochanges? There's an entire horde (no capital H) of Classic people who'd be foaming at the mouth if you started to mess with what they think was perfection.

    But the point is moot anyway, because it'll never happen.

  14. #14
    Quote Originally Posted by Biomega View Post
    We definitely do not all want that.

    Remember #nochanges? There's an entire horde (no capital H) of Classic people who'd be foaming at the mouth if you started to mess with what they think was perfection.

    But the point is moot anyway, because it'll never happen.
    Truth be told, there are more people that want classic+ than there are raiding mythic on retail.
    It will likely never happen, true.

  15. #15
    Quote Originally Posted by kranur View Post
    Truth be told, there are more people that want classic+ than there are raiding mythic on retail.
    And you know this through... psychic powers?

  16. #16
    Quote Originally Posted by SinR View Post
    Then explain.

    Cause I read that as three expansions worth of Raid Content over the course of Classic+.

    Which is even more jarring because you go from 1-30 in Vanilla World, 30-45 in Outland, 45-60 in Northrend... only to go back to Vanilla World for T1 T2 T3 content.
    I didn't say that, so I'm not sure what I'm even being asked to explain.
    "stop puting you idiotic liberal words into my mouth"
    -ynnady

  17. #17
    Legendary! SinR's Avatar
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    Quote Originally Posted by NineSpine View Post
    I didn't say that, so I'm not sure what I'm even being asked to explain.
    Then, again, please explain your idea of "Horizontal Progression". Break it down so MMO-C can understand it. Because clearly I'm too stupid to understand.
    We're all newbs, some are just more newbier than others.

    Just a burned out hardcore raider turned casual.
    I'm tired. So very tired. Can I just lay my head on your lap and fall asleep?
    #TeamFuckEverything

  18. #18
    Quote Originally Posted by SinR View Post
    Then, again, please explain your idea of "Horizontal Progression". Break it down so MMO-C can understand it. Because clearly I'm too stupid to understand.
    I didn't say anything about horizontal progression.
    "stop puting you idiotic liberal words into my mouth"
    -ynnady

  19. #19
    Legendary! SinR's Avatar
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    Quote Originally Posted by NineSpine View Post
    I would like to see them utilize the existing assets they have to show what WoW would have looked like if it expanded horizontally rather than vertically with constant content deprecation.
    my Sibling in whatever religious figure you believe in...
    We're all newbs, some are just more newbier than others.

    Just a burned out hardcore raider turned casual.
    I'm tired. So very tired. Can I just lay my head on your lap and fall asleep?
    #TeamFuckEverything

  20. #20
    The Unstoppable Force Lorgar Aurelian's Avatar
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    Keep classic class design, update the story with a diverging timeline, keep he great design of special effects like iron foe and hand of Justice, keep ilvl the same all the way through so fear is about mix matching effects not just what’s newer.
    All I ever wanted was the truth. Remember those words as you read the ones that follow. I never set out to topple my father's kingdom of lies from a sense of misplaced pride. I never wanted to bleed the species to its marrow, reaving half the galaxy clean of human life in this bitter crusade. I never desired any of this, though I know the reasons for which it must be done. But all I ever wanted was the truth.

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