ptr build 19805
we’ve just updated the ptr with a new build. Reminder: All updates are subject to change. Please keep in mind that some of these changes are more experimental than others.
balance
general
reverted tavern revive cost 5% increase.
Orc
reverted headhunter lumber cost from 30 to 20.
Headhunter build time increased from 20 to 22 seconds.
Blademaster mirror images damage increased from 10 to 15% of the blademaster’s base damage.
Great hall build time reduced from 150 to 140 seconds.
Brute strength bonus reduced from 150 to 125 hp.
Farseer feral spirit mana cost increased from 75 to 85.
Farseer chain lighting mana cost was reduced from 120 to 110.
Human
siege engine armor reverted back to fortify.
Siege engine targeting change reverted back to only structures.
Animal war training reverted back to having castle requirement.
Orb of fire damage reduced from +10 to +5.
Orb of fire cost reduced from 325 to 250.
Night elf
immolation mana drain per tick increased from 5 to 6.
Immolation damage was reduced from 10/15/20 to 8/12/18.
Druid of the talon crow form mana cost reduced from 50 to 25
druid of the claw starting mana reduced from 125 to 100
undead
lich frost nova damage reverted back to 50/100/150
lich frost nova now has a damage cap of 400/800/1200 (8 units)
lich dark ritual cooldown increased from 15 seconds to 25 seconds
haunted goldmine build time reduced from 120 to 110 seconds
items
circlet of nobility toggle functionality change reverted (will give +2 to all stats again)
wand of mana steal reduced from 75 to 65
improvements and bugfixes
added additional zoom levels (1750,2100,2250)
can now view other players’ profiles from arranged match history
fixed an issue where if you zoomed out too far on specific maps the player would lose visibility
fixed an issue where quitting a singleplayer game sends the player to the load saved games
fixed an issue where saving a custom campaign resets string data
fixed an issue with custom campaign loading screen text being misaligned
fixed an issue where the custom game list names bleed into the ping category
fixed an issue where the editor would crash upon saving a campaign without a map opened
fixed an issue where the world editor would crash when editing the damage/defense table