Originally Posted by
allforone
I'd note they nerfed arcane by about 25% but buffed fire and slight nerfs to frost.
In this patch it will only apply 13% per stack for a maximum of 52%, so now it will simply take them an extra cast to global you. (Old was 23% per hit up to 92%.(glyph provides extra 3%)
I'm calling Blizzard out on knee-jerking on most of the changes here. These aren't thought out or calculated other than on the back of someone's hand, particularly if these are for leveling.
On locks there is no fix to the utter lack of self-healing you get as affliction when you aren't in T10 or cata gear, for kicks I'm gearing a 2nd lock, thing has full blues and heirlooms and honestly even single mob fights take enough health that I have to eat/wait after 2-3 pulls, chain pulling as aff is completely dead.
Hunters are a joke. Aimed shot is supposed to be the "signature" move of marksman, and it isn't ever worth casting.
They're nerfing feral druids, when their damage is already a joke.
They gutted rogues when their dps is already lower than my felguard.