I did like visions till this reset when b-net dc's cost me two vessels and put me atleast a week behind.
I did like visions till this reset when b-net dc's cost me two vessels and put me atleast a week behind.
There are issues with healing version, where mobs take several seconds to scale properly and lose their "normal" hitpoints. Other than that, it works better than shadow at low masks. You can easily burn elities with on-use trinkets, ignoring their mechanics entirely and avoiding any sanity loss.
'Course, once you start using masks, increased hitpoints mean your terrible aoe starts to become an issue and it's probably time to go back to shadow again.
Show me your 5 mask full clear, and we will talk about how "easy" they are. If you're just going for cloak upgrades, of course they are easy, they are designed so that even the biggest ape can get their cloak upgraded without much trouble. But if you're interested in actual challenge, there are masks which definitely AREN'T easy, unless you completely overgear them/play a faceroll class/have full research/max cloak.
Mage Tower only had one mode, which early on was challenging for certain classes, trivial for others, and downright impossible for some. With later gear even the biggest casuals could 36/36 it without much effort.
If the future is female...get ready for apocalypse.
As a balance druid 2 shotted mage tower; Pretty much how your describing the rogue roll atm.
As tank; average of 200 wipes because of overtuninng and about 3 massive bugs that weren’t fixed for days/weeks..
Aa resto; dont even remember cause of how easy that shit was.
Feral; that was a challenge
People are praising mage tower whilst they have the same pros and cons as visions
Mage tower and visions are neither harder or easyer depending what u play.
Hunters and stealth classes have alot of niche in a visions yes, does that make visions less hard then a mage tower that was 2 shotted? I dont think so. Theirs alot more rewards from visions ashwell.
I just personnaly think their far more challenging and fun then the mage tower ever was, but hey. Dont take my word for it. Its your expirerence, and this is myn right. Im just sick and tired of reading the same bs everyday that the mage tower was so super fantastic great, which they werent. Nearly everything in the game has pros and cons. And thats fine.
I wouldn't mind them as much if I could have a chance at getting a vessel from, say, a M+ end-of-dungeon lootbox.
Closer to 2000-2200.
Also - Visions opened my eyes to how many people are hellbent on just playing one spec, and won't change to another one even for a million dollars. The amount of "I play resto shaman[or whatever other healer]" I've seen in the past couple weeks is absolutely amazing. Guess what, I main resto shaman as well. And yet, I would never waste my time playing resto in non-group content, therefore I bothered to put almost 0 effort into gearing my dps spec as well, therefore now, when visions came out, I can comfortably run them as enh.
If the future is female...get ready for apocalypse.
I do. They're fun content for me, though my approach is very casual.
That said, I hope Torghast is not time-limited, or at least not in the same way. Something like D3 Rift timers could work, I suppose, but I'd rather they let us keep going until we fail and die.
Another aspect I’m not enjoying... needed 6 texts to upgrade the cloak this week. 5 Chested Org, but can only get a maximum of 2 per run.
So, 3 visions requiring 30k resources.... and I believe it gets even worse at higher levels. FML
We don't know if it will always be 2 of X per run.
Soloing Wotlk/Cataclysm/MoP/WoD
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I really like them. I do them in a Group and Solo and enjoy both. I do feel like for a group run 3 ppl is the sweet spot. 5 ppl the difficulty curve is a little high. I also think once everyone gets their cloak maxed out the runs will feel better. Doing them solo is a blast also. The only thing I really dislike is the requirement you need in order to enter the Visions. Could you imagine only being able to do 3 M+ runs a week and have to farm a item in order to do it. The Visions themselves though is great. 8/10 for me. If we could do them whenever we wanted, even without a reward I would say 9/10.
My enjoyment depends on the class I’m playing, which is completely absurd and it’s dumb that the lack of balance is so apparent. It’s like whoever designed these tested them on a Demon Hunter and then called it a day.
change can't wait.
I mean, how exactly do you propose they balance it? Some classes are inherently better at soloing things than others. If I choose to play a class that isn't great at soloing, I won't be upset if my class can't solo as well as another. Unlike the Mage Towers these weren't designed to be solo-only experiences. Luckily, you are allowed to queue in a group. I highly recommend it.
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Which is all good and well, except certain rewards are only available for solo play. Which kinda sucks if you aren't one of THE classes for visions and hopefully won't be the case for Torghast. Demon Hunter dominance in solo content like this is crazy and it's not like they suffer in group, either.
??? You could outgear mage tower by 2 patches because it was introduced with TOS. My hunter just had m+ weekly chest gear (960 or what was it before the squish) and even though I had no idea how2survival I just deleted that challenge because of outgear. Alts that were only 910 / argunite gear of course you'd have to put some effort, but still when it was introduced some people did it with 870 (some were very legendary dependent though).
On a side note, thanks to Tojara and Sykretts for advice with blood dk, I finally managed to get weapon from Maut and literally went from not being able to full clear to being able to do 1 mask full clear, didn't try with more cuz it's just an alt, but at least the character feels much better. Not gonna lie, obsidian skin was top damage on the vision run breakdown.
Another difference is mage tower was binary, visions can be scaled by adding / removing masks. But in both cases gear and other stuff (leggos in legion, corruptions now) can change the difficulty from "very hard" to "very easy". Judging from this thread: https://www.mmo-champion.com/threads...-modes-to-solo There's definitely a gear floor you don't want to go below even on alts that "just want the cloak upgrade" or you'll suffer. Especially with alts, you'll see double difference because most people are both less geared and less experienced with an alt over their main.
Also btw does anyone have an order in which to add masks from easiest to hardest? I came to the point that I have more vials than I need "just for cloak upgrades" on my main so I can burn some spare on mask runs. I started from the "one that puts puddles behind you" thinking this would be the easiest one for solo (no other people to drop puddles on me).