I thought about listing some ideas how blizzard could improve casual gamer gameplay in the world and in general. Add yours if you like or flame the shit out of mine if you think they are inadequate:
1.) No thousand currencies
An example from dragonflight:
- Flightstones
- Elemental Overflow
- Dragon Isles Supplies
- Wyrm's Dreaming Crest
- Drake's Dreaming Crest
- Aspect's Dreaming Crest
- Whelpling's Dreaming Crest
- Storm Sigil
- Paracausal Flakes
- Mysterious Fragment
- Dream Infusion
- Emerald Dewdrop
- Seedbloom
- Wyrm's Awakened Crest
- Whelpling's Awakened Crest
- Aspect's Awakened Crest
- Cobalt Assembly
- Dragon Glyph Embers
- Effigy Adornments
- Purified Arcane Energy
2.) No inventory full of green or white quest garbage - "Fragment of a broken gnome helmet, #2892", "Little spark of a enchanted something (100)", "Horn splinters of a deceased gnomosaur (1000)"..
3.) No overly complex pathes to get to endgame. In the splash starting screen always link the quest where current endgame starts ("Ok, adventurerer, please click here to get the link to "Breadcrumb quest of the very new island noone ever saw before")
4.) Do not make campaigns linear. Allow people to skip older campaign quests
5.) Make gameplay rewarding. And no, transmogs are not enough.
6.) Create instanced gameplay for solo players and small groups. Every expac. Try not to skip that as like in Dragonflight.
7.) Share every reputation/renown/any kind of bar progression on the whole account (Yes, yes, i know, warbands..)
8.) Make leveling matter for more than .. leveling. Example: Allow people to get heirlooms from questing. And not just.. gold.
If you have ideas, go for it.