Omnotron bracers refuse to drop for us.
Omnotron bracers refuse to drop for us.
"Remembrance of things past is not necessarily the remembrance of things as they were."
Juseeh
T11 WR: 115, T12 WR: 45, T14 WR:44, T15 WR:37, T16: WR:28
us(dot)battle (DOT) net/wow/en/character/area-52/shaank/simple
Havn't posted enough, please change the (dot) and flame away;p
- Missing engi on back
- Parry gear (although im guessing its still an upgrade to blues)
- A talent point in Acts of Sacrifice is better than both in eye for and eye.
Looks pretty solid to be honest. 9/10.
http://eu.battle.net/wow/en/characte...erboy/advanced
waiting for the crit/mastery boots to drop, dont wanna waste 10k on the haste/crit boots that imo are hardly a better upgrade since they also have 20 less strength. I was of the understanding it was better to have 2 in efe over AoS.
The ability to remove a movement impairing effect is imo better than a situational, negligible dps gain. In fact I would (and have) taken divinity over it as healer mana is sometimes strained, especially in hardmodes.
Quoting EJ:
E4EActs of SacrificeA reasonable number of fights have damage which can reflect. While this is not a large volume of damage, it is still an overall DPS increase to talent E4E. The overall impact is minor - increased utility via another talent is a perfectly valid choice.Divinitywith only one point invested into it, Cleanse will remove ALL snares or immobilizes regardless of debuff type, from Hamstring to Curse of Exhaustion to Feral Charge. This could have raid benefits.Overall, I think the ability to remove movement impairment can be huge. Usage of those final points are up to other people, I wouldn't slate anyone for taking E4E but in my experience though, i've found that utility can sometimes be more useful. Point being though that AoS being a "waste" is just wrong, its perfectly valid and in my opinion very useful when combined with Decursive addon.The final optional point may be placed in any tree. I personally feel Divinity is never a bad choice.
Can you name an encounter with moving impairing effects in this current tier raid that can make AoS worth speccing?
And about Divinity,the bonus it gives is negligible.A 2% increase to heal done to others and 4% to yourself with the healing a ret can do,is a joke.
If healers mana is such a problem,Selfless healer will end better than Divinity.
Since almost every encounter has a reflectable dmg ability,EfE fully specced currently is better.
http://us.battle.net/wow/en/characte...erenity/simple
WTB Dragon bone warhelm (h)
instead of spending valor points on offset pieces get pvp gear offset pieces and buy mainset pve pieces with valor pts
"No. I am Ganner. This threshold is mine. I claim it for my own. Bring on your thousands, one at a time or all in a rush. I don't give a damn. None shall pass."
http://eu.battle.net/wow/en/characte...lvtwo/advanced
8/10
You should defenately get at least the 2-piece bonus, get either the hands or the pants for valor. And you should try to get rid of the 2 expertise you got to much, try to reforge the hit on your Skyshard Ring from exp not from crit for example. I think it's still enough hit to match the 8%.