I am looking for a macro that makes the survival hunter's Serpent Sting only castable every 10 seconds.
is this even possible?
I am looking for a macro that makes the survival hunter's Serpent Sting only castable every 10 seconds.
is this even possible?
TO FIX WOW:1. smaller server sizes & server-only LFG awarding satchels, so elite players help others. 2. "helper builds" with loom powers - talent trees so elite players cast buffs on low level players XP gain, HP/mana, regen, damage, etc. 3. "helper ilvl" scoring how much you help others. 4. observer games like in SC to watch/chat (like twitch but with MORE DETAILS & inside the wow UI) 5. guild leagues to compete with rival guilds for progression (with observer mode).6. jackpot world mobs.
Hey, I've been meaning to make a macro for a while that "simply" targets/casts at player that whispered you last. Couldn't find anything online so I would really appreciate your insight guys.
Is this even possible to do, and if so, can anyone help me out?
Thanks in advance
Hi there! In my old PvP times I build many macros but now seems all broken. Are /run and /script disabled? I was searching for a way to /say my current coordinates in chat.
Thanks.
Curious if there was ever a replacement for the old /click WatchFrameItem# macro.
I know the frame's designation was changed and that there are some semi-functional add-ons that kinda do the same thing, but I'd like to have my T key return to its old function.
Hello, i've been looking back on this thread and i haven't been able to find find an answer. Since the prepatch and the GCD changes came into effect, i've been unable to use regular 1 shot macros. Could someone tell me if if still possible to use such macro? Here's an example:
#showtooltip Invoke Xuen, the White Tiger
/cast Invoke Xuen, the White Tiger
/cast Storm, Earth, and Fire
/cast Serenity
/use Blood Fury
/use 13
/use 14
#showtooltip
/cast [talent:6/2] Wellspring; [talent:6/3] Ascendance;
Why isn't this working for the Ascendance part? Icon doesn't change nor does it activate the ability. Works with Wellspring (also a similar macro works for my other talents...)
EDIT: Never-fucking-mind. Leaving this for other idiots to see.
The talent row is _7_, not 6.
I'm reply to myself as I find a way to do it.
/script px, py = C_Map.GetPlayerMapPosition(C_Map.GetBestMapForUnit("player"), "player"):GetXY()
/script SendChatMessage(format ("My location: [ %s ] %.2f , %.2f",GetZoneText(),px*100,py*100));
...but there is a way to send the string in SendChatMessage to my current chat like party or raid?
As per pre-patch history, many of my old macros have broken. Anyone know if the name for the function changed?
Intended function is to show the "highlight" border around magic debuffs on enemy's, the same one you get if you play Mage, Priest, Shaman, ect.
it was a 2 part macro, used after each other.
1st:
2nd:Code:/run b = 'Buff' st = 'Stealable' mM = 'Magic' mB = maxBuffs TFUA = 'TargetFrame_UpdateAuras' PFu = PlayerFrame.unit MTB = MAX_TARGET_BUFFS UB = UnitBuff UIE = UnitIsEnemy END END
Code:/run hooksecurefunc(TFUA,function(s) sN=s:GetName() iE=UIE(PFu, s.unit) for i=1,MTB do _,_,ic,_,dT = UB(s.unit,i) fN=sN..b..i if(ic and(not s.mB or i<=s.mB))then fS=_G[fN..st] if(iE and dT==mM)then fS:Show() else fS:Hide() end end end end) END END
'Code:#showtooltip /cast [mod:shift,@mouseover][mod:shift,@target] Dispel Magic /cast [@mouseover][] Purify
Have problems with this macro, I played around but dont get it to work.
What is not working is the Dispel Magic on hostile target when there is no mouseover, the mouseover part works.
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Doing a nasty bump for justice!
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So the issue is your first line tells the macro "Cast Dispel on my mouseover if I'm pressing Shift" and stops there. It doesn't say "Cast Dispel if I have a Mouseover, or a target, if I'm pressing Shift." The reason for this is you haven't told the macro to only use the first line if a mouseover exists. You can fix this simply by changing it to [mod:shift,@mouseover,exists], and the rest of the first line should work at that point. You would still need to do the same to the second line, however.
Alternatively, I would clean up the @mouseover's to include more specific information about the targets you want to cast on. i.e.: [mod:shift,@mouseover,harm,nodead] will make sure it only tries to cast if your mouseover is an enemy. If you also remove the @target in the first line, those 2 changes combined will bring up the glowing hand when you press the macro with Shift and no valid mouseover/target, allowing you to queue the Dispel and then click it on an enemy afterward. Your Purify line will already do that with the [] if you fix the mouseover part.
Total changes would come out to:
Code:#showtooltip /cast [mod:shift,@mouseover,harm,nodead][mod:shift] Dispel Magic /cast [@mouseover,help,nodead][] Purify
When you macro talents you lose the tooltip and icon on your bar if you spec out of it.
Whereas if you just pull the talent down onto your bar the icon stays. Is it possible to make it stay even with macros when you untalent it?
All the questionmarks trigger my ocd :
First of all. My [pvptalent: ...] macros dont work anymore and they spam a system message unknowing the macro.
What i want to build is a macro tha does the following.
If a pvp talent is selected, thn the skill tooltip will show and i will cast that talent, but in the same macro i want to add another line of command, for when i swap talents the tooltip and skill swap too.
Example: If i have Disarm talented, thn the tooltip will show Disarm and i will cast disarm. If i change to Spell Reflection, the tooltip and cast will change too.
An example from normal talents:
/cast [talent:3/2]Whrilwind; [talent:3/3]Rend
Some talent rows have a name that applies to the entire talent row. If you use that name in the macro, it will work, but I don't know how many talent rows have that, and I'm not sure how you find those names anymore.
However, you should be able to create a macro that looks like this:
Code:#showtooltip /use [talent:1/1] Talentname /use [talent:1/2] Talentname /use [talent:1/3] Talentname
The first number is the row of the talent, the second number is the column, 1 being leftmost, 3 being rightmost. That should change the tooltip when you change talents. It's possible you'll have to /reload after changing a talent to get the icon to reset on the UI, I think that was a bug at one point, not sure if it's been fixed.
Any idea why this isn't working? The intention is (with no modifier key) to cast sunfire on mouseover, or on target if no mouseover, and if I hold shift to use the nature's control talent, which is usually Typhoon. The sunfire portion of the macro works perfectly. It is just the typhoon part that fails whether I use "nature's control" or "Typhoon".
#showtooltip
/cast [nomod][@mouseover,nodead,harm]Sunfire
/cast [mod:shift]Nature's Control
This one also is buggy:
#showtooltip
/cast [mod: shift] Nature's Control
/cast [nomod] Incapacitating Roar
Incapacitating roar works fine. When I hold Shift, the tooltip will change to typhoon, but it will not cast it with the hotkey. It will cast typhoon if I hold shift and then mouse click, oddly.
Last edited by Malmmoc; 2018-08-03 at 05:08 AM.