Originally Posted by
Edlarel
Kara, definitely; with an addition of the crypts possibly.
In a search for artifacts hidden by Medivh in his old home at deadwind pass, the twilight's hammer (assuming this is to be done during this arc in the overall story) enters the still haunted karazhan and is in a race with the heroes to reach medivh's chambers, where a terrible secret lies in wait.
***New content***
raid raised to 85 with 10 and 25 man available.
Revamped bosses - Moroes, The caretaker, Shade of Aran, and the chess event.
New bosses - twilight lords where the statue was, an ambush in the theatre, and a battle with the twilight father outside of medivh's chamber. The final boss is Memory of Medivh; a spell put into place by the guardian of tirisfall himself to protect his most prized of possessions. On heroic mode, Memory of Medivh becomes Memory of Sargeras at 35% and you have to prevent it from making itself real with the power of Medivh's artifacts.
Teleport areas where the outside dragon was and where Malchezar was just before Medivh's chambers. When players progress that far in the raid, they open up these areas for ease of travel going forward and wipe recovery. At both, player's can talk to Me'dan or a bronze dragon and ask him to let them see what happened here. These will open optional fights where the heroes can battle the dragon or Malch at 85 for additional gear. they're not required for progression, but are meant as fun "throwbacks." The dragon's terrace will be subtlely "enlarged" with the revamp to actually hold 25 people if that is the raid size.
Other "rooms" destroyed by the cataclysm - The satyr's room, Netherspite's stairs leading up, and the upper area where the halloween boss was. The random animal boss room is still there and still a shortcut to the twilight lord where the statue boss was. The stables are where heroes stay and prepare to fight the twilight's hammer, including repairs, (new) rep vendors, and a chance to speak with Me'dan about his father/the state of things at Kara.
5 player dungeon (2) - the karazhan crypts; first dungeon is through the grave where people get in now. Second one opens up through a cave-in over to the side that leads to the bottom chamber where heroes battle a twilight cultist who thought to find Medivh's secrets here.
***New legendary***
Failed Blade of Garona - Agility weapon that can be either a dagger or a (short)sword. usable by rogue/feral druid/hunter/enh shaman; one-handed unique.