The hell with the amount of DLCs nowdays
The hell with the amount of DLCs nowdays
Time is on our side
Brutal Gladiator Enhancement Shaman *rawr*
Can't wait for RTW2 but it still sucks that you have to get the nation DLC's, it's the first time that they do that and it's quite odd from their part as they never did it before from what I know.
Anyway RTW2 is going to be 2013's holy grail.
question about co-op mode here (ive never played it)
what happens when one player starts a battle during the co-op campaign? can the other player spectate, can you give them control of a few units or anything?
dragonmaw - EU
That looks just great ))
I don't have a problem with DLCs as long as its not something that was developed with the game then ripped out and held at ransom. You take time to develop something for x game after the games release then I might buy it from you otherwise probably not. Greek city packs obviously is an example of the ransom but they are giving it with the game if you preorder so I can give them a pass.
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The DLC you are talking about is the Pontus faction which is a free downloadable content pack. Its free.
Dont know why it isnt implemented in the game, but it is free at launch even for non-pre-order.
It might change later though.
(For this game I'll buy all DLCs, dont care about the price)
You could do that and more in Sho gun 2 Fall of the Samurai so I dont see why they dont put this stuff in Rome 2.
One thing that Im a little upset is about the minor settlements in a region, I know they would not be as good as the capital cities in regions but I just hope that at some point you can cover them with at least a tiny wall. I mean, I´m like the only guy in the whole community who likes siege battles...
Having most of the "cities" in the game only need one quick battle to capture? I suspect will make campaigns a lot shorter in Rome 2 than any previous major TW title. Either these wall-less settlements will get much larger auto garrisons than in any previous TW game? Or they will drop like flies.
Sir Robin, the Not-Quite-So-Brave-As-Sir-Lancelot.
Who had nearly fought the Dragon of Angnor.
Who had almost stood up to the vicious Chicken of Bristol.
And who had personally wet himself, at the Battle of Badon Hill.
I dont know, its not like you are fighting these garrisons in an open field... from what I have seen these "new" type of settlements are more of a combination of a normal battle and a siege, where the defenders have control of an urban area and a capture point. The thing is that you can upgrade these cities so when you get in the battle you will see the settlement being bigger than it was at the beggining but it would never reach the final point of a capital region city settlement. That makes me wonder if maybe... just maybe we can have walls in these minor settlements. (only reffering to low tier walls)
Well, all provinces consist of a number of small cities and a capital, it only makes sense that you don't have to get bogged down in prolonged sieges of every single town. Would be pretty impossible to finish campaigns on higher levels of difficulty.
I would actually love it if garrisons were even smaller than in Shogun 2. It would add another layer of depth to the game, players would actually have to choose which cities they can afford to possibly lose and how to position their armies. In Shogun 2 it was enough to leave 5 units at most and wait for even full armies to come, that's how big garrisons were in bigger cities.
It's pretty hard for garrisons to be smaller than they were in Shogun 2, they were already useless.
One thing I want to know. In the first Rome, as well as in Shogun 2, when I was zooming in a battle, I always saw some soldiers fighting the air, not even touching the enemy.. will this be the same in Rome 2?