Cool something to replace elvui with
It's alright but without scaling I don't see it worth using. It takes up half my screen and if that screen shot from one of the devs before is right then when more bars are added I'll barely be able to see. Very sad to see there won't be an option to reduce the size, would have been great otherwise.
"I have the most loyal fanboys. Did you ever see that? Where I could stand by Thoradin's Wall and massacre my own people and I wouldn't lose any fanboys. It's like incredible." - Sylvanas Windrunner
"If you kill your enemies, they win." - Anduin Wrynn
Hello MMOChampion community, I've set a #welcome channel with all the basics of the UI! Check it out!
Frequently Asked Questions at: discord.gg/BhAQJcr
Great UI, very clean, will use it on all my non-raiding alts with a couple more addons like GTFO.
Looking forward for the release with the 24 Buttons and the custom options menu.
BTW on my warrior the Battle Shout buff doenst appear.
Last edited by varik; 2018-08-10 at 01:32 PM.
Awesome! Thank you for checking it out!, You might even want to try it in raids later when we implement the raid frames hehe, also, the auras, we have implemented a filtering to show the most important short lived buffs and debuffs but we´re working on ways to enhance this filtering and allow more things to be displayed. Stay tuned!
I absolutely adore this UI, it will take some getting use to though. And a few tweaks here and there along with a small element of player customization but obviousuly alpha is alpha
Amazing sig, done by mighty Lokann
Awesome! Glad that you like it Venziir, check our discord channel and follow the development, also check our #welcome page if you have any question, it might be answered there. Thanks!
I really like the visual look you're going for. Unfortunately in its current state it is simply not practical for any serious usage (I.e. raiding, mythic+, ranked PvP, etc.). I understand it is still early in development, so here are some things you might want to consider going forward:
- Modularization - Allow individual components to be enabled or disabled selectively, such as the action bars, power gem/crystal, chat panel, unit frames, name plates, minimap, custom menus, tooltips, etc. For example, ElvUI does this; it's not an all-or-nothing deal.
- Allow individual elements to be moved around and resized.
- Put assets such as tooltip borders, action button skins, bar textures, etc into the shared media system so that other addons can use them, i.e. so the action button skins can be used by Masque and Bartender, and so on and so forth.
- Add a configuration/customization menu. (I know you have one planned, and look forward to seeing it.)
I really do like the visual appearance, it's clear you have put a lot of effort into this, and it could be a great UI to use later on, particularly if some of these improvements are made.
Last edited by Feronar; 2018-08-11 at 04:35 PM.
The pictures look absolutely awesome and I will give this a shot as soon as I can. I love the story about how it all came together between two people a world away.
I work in process automation as a controls engineer and one of our biggest KPIs is how usable the interfaces are. We focus heavily on the concept of Human Centered Design and I can see it here.
Good job and keep up the good work.
TO FIX WOW:1. smaller server sizes & server-only LFG awarding satchels, so elite players help others. 2. "helper builds" with loom powers - talent trees so elite players cast buffs on low level players XP gain, HP/mana, regen, damage, etc. 3. "helper ilvl" scoring how much you help others. 4. observer games like in SC to watch/chat (like twitch but with MORE DETAILS & inside the wow UI) 5. guild leagues to compete with rival guilds for progression (with observer mode).6. jackpot world mobs.
I'm not sure what you mean. You can scale the entire UI down to be extremely tiny if you want. I can give you a screenshot if you like. I mean I can do it with DiabloicUI. Was AzeriteUI released yet? I cannot see a reason why you couldnt scale AzeriteUI down a lot as well.
TO FIX WOW:1. smaller server sizes & server-only LFG awarding satchels, so elite players help others. 2. "helper builds" with loom powers - talent trees so elite players cast buffs on low level players XP gain, HP/mana, regen, damage, etc. 3. "helper ilvl" scoring how much you help others. 4. observer games like in SC to watch/chat (like twitch but with MORE DETAILS & inside the wow UI) 5. guild leagues to compete with rival guilds for progression (with observer mode).6. jackpot world mobs.
Thank you very much! Is meaningful that users like you can see this, indeed there's a lot of teamwork in a project like this one where we're not striving to make just a pretty skin or a bloated over complicated multi functional interface but something in the middle that has a feel n' look that's in sync with the game and offers a streamlined user experience. /highfive
The only point in your list I can guarantee will be implemented is the config menu, although it won't have any options to scale the UI or disable/move any modules of it. We're focused on giving users a visually friendly, well rounded game experience with Azerite UI, it might not be the best tool for a dedicated raider and we understand that perfectly.
As a player who at some point (long ago, around Cataclysm) delved a bit into the whole high level, super organized raiding, I can understand the need of dedicated well-seasoned raiders to have a lot of customization in a fine tuned interface, however, this UI concept was made by me on a much later stage of my gaming experience where my main goal was to streamline and simplify in a dynamic and visual way, the overly bloated amount of information this game can produce if a lot of things collide.
For now we're on rather early stages of the project and things like proper raid frames are in the pending list of new features to come, feel free to check it out later and see if the newer features to be implemented in this UI suit your needs better than they do now but we totally understand if they do not, and btw, this won't be the only UI project we'll develop, we have plans for more setups in future projects! Thank you for checking it out tho.
Last edited by Blakmane; 2018-08-13 at 12:28 AM.
Ok I rewrote DiabloicUI even further to add draggable frames and we also demonstrate resizing now. I assume AzeriteUI will be written in a similar fashion.
https://vimeo.com/284675880
Last edited by Kokolums; 2018-08-13 at 07:16 AM.
TO FIX WOW:1. smaller server sizes & server-only LFG awarding satchels, so elite players help others. 2. "helper builds" with loom powers - talent trees so elite players cast buffs on low level players XP gain, HP/mana, regen, damage, etc. 3. "helper ilvl" scoring how much you help others. 4. observer games like in SC to watch/chat (like twitch but with MORE DETAILS & inside the wow UI) 5. guild leagues to compete with rival guilds for progression (with observer mode).6. jackpot world mobs.