"I don't like it therefor IT'S A LIE!!!!!"
Yikes.
I enjoy both the awesome game and the awesome nostalgia. It's so awesome.
I found the combat to be miserable and the first area it put me in Vardenfell looked dreadful. Somehow it managed to look worse than in Morrowind.
Honestly a major issue is that a lot of mmos that release simply aren’t good.
Gw2, eso etc. FFXIV is the only contendor and they remade the entire game in the first place so it’s good.
You kinda do though. Every zone in Classic has a quest to kill 12 and 12 of a certain mob type. And then another 12 and 12 of a slightly different one. And then another 12 and 12...
Repeating those quests through Elwynn, Westfall, Loch Modan and Darkshore wore my patience with the game thin.
First time I've entered Molten Core 2 weeks ago with 39 other guildies... Nostalgia DID hit me right in the feels.
40 man raid was/is a whole other thing vs 10/20/25.
Last edited by Ginzo; 2019-10-05 at 12:31 PM.
still levelling but I think my favourite bit so far was getting ganked by groups of max level characters who managed to figure out how to say "go to retail" in their language so it would show up as readable to me..... which i find a bit ironic given that they probably couldn't do shit 1v1 at the same level.
I'm not playing classic because of nostalgia, I know exactly what I'm getting. I'm playing it because it was a better game than the churned out "new improved" plastic bullshit you get now.
40 man raid is just a zerg with a core of 10-15 players doing anything meaningful. WoW is a very successful game, because its casual feedback loop is long enough to appear as a real game. Some players never leave the casual stuff and quit WoW before leaving the introduction part of the game.
If you tasted competitive (5)-group action or (20)-raids in higher difficulty levels with real personal responsibilitys there is no going back to the classic/LFR raiding style where you just participated at best.
I am lucky that my day-1 MC raiding guild from vanilla existed for 9 years and made the progression from MC/LFR-mode to Heroic and later Mythic raiding. Killing the current raid bosses was never a big deal for me, nor the loot but watching the players over time step-up in player performance and get competitive as a group of players is something I liked a lot.
In the end I will never get the pro/cons about the best raid-size, because for me it was allways about individual players doing their best and that part improved with the shrinking of the raid-sizes a lot.
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