They are disaster. People only do them for the quest reward and then never again. Not sure where you get the idea that they worked well.
So basically you call the Devs lazy for not letting you be more lazy then is already possible in LFR. Mhmkay.
They are simply not gonna change raids so completely that you can just afk through them, while some NPC does the work for you. It is a GAME you need to DO THINGS to get rewards. Just watch the raids on Twitch or Youtube and stop demanding people to feed your lazyness.
If you do not want to put in the little effort it takes to complete LFR, then you do not deserve to get the achievments and loot from them, you are not entitled to them.
You are GROSSLY overstating how difficult LFR is. If not for people that are too lazy to put in the minimal effort for the fights then there would not be a single wipe. It is just not the games fault you cannot be arsed to check the adventure guide for 2 minutes and see "Oh I should not be standing in this fire."
Yeah, one of the most defining game mechanics since vanilla. The holy trinity of MMOs. But yes, there are some games that did that. The biggest being Guild Wars 2, no trinity there. The dungeons are a mess of uncontrolled pulls and non-existant control, they are NOT easier, just a lot more chaotic. But if you want that, play that then and stop demanding this game to change it's core mechanics.
Actually they did that in Legion. The LFR was ridiculously easy. Called "Tourist Mode" by the community. People hated it and complained. Blizzard stated they would not repeat this anymore. Their philosophy since then is that LFR requires a Minimum of engagement, usually 1 mechanic that has to be done correctly.
The reason is pretty simple: Most people do want to FEEL like they achieved and earned something even if that something is a low level of difficulty. Most people do not want to recieve gear as free handouts because Blizzard takes pity on them, people want to PLAY THE GAME even at a low level and want to be rewarded for that. People do not want to AFK through a raid fight with it not mattering at all if they were there or not.
Take a single-player game in comparison. If you cannot beat a boss, does the game take pity on you and have the boss suicide? No, they offer you different difficulty levels, so you can adjust the game to how much effort you want to put in, but you are still required TO PLAY THE GAME. If you cannot be bothered to do it even at the lowest level then you can go on Youtube and watch it be played, but no one would ever demand single-player games to stop have challenges.
Again that is a self-made problem of the players. LFR is incredibly easy. There would not be any wipes if people would put in the minimum of effort. You speak out for not doing that. You ARE the problem with LFR, the game mode works as intended.
And on the second run through the raid the people would ask Blizzard to shut the bloody talking Panda up and skip the nonesense. Then halve the group would be left waiting for the first timers that want to see the lore explanations.
As for a system that tell you what to do and when to do it... uhm... it's called DBM or BigWigs, around for years. Still requires you to actually ACT yourself though, the game is not played for you.
Considering they increased the daily rewards 3 times by now this is just another mark on the "lazy-list". And yes, I do not mind doing the Dailies. Why would I? I like playing the game, I pay to play the game, so I do not mind playing the game. Are you telling me if there was no cost you would just run HV 10 times a day?
First of all, I am starting to suspect that you have not even played 8.3. at all. Else you would know that the Raid has nothing to do with the Daily quests. Your cloak level does not mean squat for the Raid, you need to do the quests to get the cloak but beyond that it does not matter at all for the raid or any dungeon.
So your point is completely mute, there is no weekly effort to do instanced content.
You really need to stop pretending that your unwillingness put in any effort is the norm that the Devs should cater to. It simply is not. Most people pay to PLAY not to watch the game being played for you.