MMO-Champion - Patch 4.1/4.2 Content - Firelands raid not in patch 4.1
Patch 4.1/4.2 Content - Firelands raid not in patch 4.1
We now have a very official blue post for the information, Firelands is not part of Patch 4.1. See the previous news post for more information.



Originally Posted by Bashiok (Blue Tracker)
By now you’ve seen that the redesigned Heroic five-player dungeon versions of Zul'Aman and Zul'Gurub are on the PTR, featuring all-new boss mechanics, updated epic-level loot, and some rare mounts for players to try to tame.

You may be asking, "where's Firelands?”

Our goal with each major patch release, and especially with each expansion, is to learn from the past and use that knowledge to improve the game as we move forward. One of our biggest regrets in the pacing of Wrath of the Lich King was the Crusaders' Coliseum. The Trial of the Champion 10- and 25-player raid was released while many raiders were still busy with Ulduar, which meant a premature end to Ulduar raiding -- and a lot of players didn't get a chance to experience all of Ulduar's content during the normal expansion progression.

Having learned that lesson in pacing from Wrath of the Lich King, we don’t feel Cataclysm needs a new raid tier just yet. We’re close, though, and Firelands will be part of patch 4.2, which is expected to hit the PTR very soon after 4.1 goes live.

One of our long-standing development goals has been to release more regular content updates for you to enjoy. Our plan is to package features like raids, dungeons, and daily quest hubs into smaller content updates and release them as soon as possible, rather than wait and release them as large but infrequent updates. Our first significant step in this direction will be Cataclysm patch 4.1, and we hope the rest of our content updates moving forward follow this model.

This new flexible approach to updates allows us to release content like Zul'Aman and Zul'Gurub so that you'll have more challenges to overcome while we make the flames of Sulfuron even fierier and this second showdown with the Firelord even more climactic.

While we know that some raiders feel prepared to smack down the Firelord once again, releasing an epic raid dungeon before its time would, in the words of Ragnaros himself, be "too soon!"

If firelands isn't being released why are people finding all of this content?

A good amount of development progress had already been made on Firelands by the time we decided it would be better to release it in the following patch. Because of that, a lot of information about what is now considered 4.2 content was already in the game files for the initial 4.1 PTR build. This just reinforces what Bashiok said about 4.2 being scheduled for release on the PTR shortly after 4.1 goes live.

Development for both patches is currently well in progress.
This article was originally published in forum thread: Patch 4.1/4.2 Content - Firelands raid not in patch 4.1 started by Boubouille View original post
Comments 146 Comments
  1. Babi's Avatar
    Quote Originally Posted by Maerlimb View Post
    NERDRAAAAAAAAAAQAAAAAAAQAAAAAAGE
    ^^^^^^^^^^
  1. Sternrage's Avatar
    does this mean that the caverns of time raid will also be released along side sulferion keep? or we only get 1 raid per tier?
  1. Takoshell's Avatar
    Thank you for posting this.
  1. Spoiledkid's Avatar
    "Drama in lava - Firelands postponed: Ragnaros saw his legs and walked away."
  1. Rennadrel's Avatar
    So this basically means 4.1 will probably go live end of this month or early April and 4.2 will probably drop in June or July. A 6 month period between raid tiers I think should be sufficient, and at the rate guilds are starting to go with heroic progression, you will start seeing more guilds wind up 13/13 in the next couple of months. I see people who are struggling with a fight like Nefarian or Cho'gall, and they really aren't hard on normal, the tuning level especially as you progress and obtain more gear, is a joke for 25 man raids in my opinion. Doing hard modes now though, some of the encounters are tuned pretty well and are fairly difficult for the average raider. Having managed 2 heroic mode boss kills this week, I'd say that once you know the strategies and the mechanics, it's all a matter of putting it all together and getting flawless kills. If the Firelands raid does not drop until June, that would be fine I think, as the average guild is still somewhere around 4/13 in heroic content.

    But, on the same token, what's the point in adding these new dungeons in now? It does nothing for the dedicated raider, pretty much everyone who is clearing each instance every week has their 4 set tier and a lot already have off set items, hell Valor BoE items have significantly dropped in price. No point in releasing new content if players don't need to run it.
  1. Me222's Avatar
    An excelent move by blizz in my opinion. Should keep the game fresh longer and allow for some of the slower progression guilds to finish or get close to finishing each tier. Hopefully it will also avoid another seemingly neverending raid (ICC) while we wait for the next expac.

    Nice Work
  1. xtki's Avatar
    I like this. Pacing was a major problem in wotlk. The first year of wotlk had 3 tiers of content, with a significant part of it being spent on naxx and ToC. They were both pretty underwhelming considering naxx was way undertuned and ToC only had 5 bosses (Onyxia was just a loot pinata) The second year had 1 tier of content (ICC) which went on for FAR too long. I'm glad that they're trying to spread things out better this time.
  1. Kiro's Avatar
    Quote Originally Posted by Tablemaker View Post
    I am pretty sure they have the numerical data to back up and refute any silly idea you think you have about the game. There were still a vast majority of guilds working on clearing all of the hardmodes in Ulduar, unlocking Algalon and finishing their first Val'nyr. We finished our Val'nyr maybe 5 weeks after ToC was released... and the gating of ToC, was that really needed?
    Hardmodes and legendaries are optional, not a measuring stick to how people are going through the content. Once people get 12/12, the majority of lore is finished for that segment, and thus the story must go on. Legendaries and "heroic items" bring nothing to the table to extend content, they are optional bragging rights. So think to yourself about calling someone silly before you come out and look the fool yourself.

    If you want to throw out numbers, look how many people didn't finish ICC, let alone hardmodes there, hell, didn't do vanilla raids... guess we should be trodging through that yet too. Blizzard is trying to cheap out here, they're falling behind because they've allotted too much resources to their other franchises, thus they're stalling. We were supposed to get content FASTER. Their definition of faster is now "part of the patch now, throttled segment of raid later, a lil more yet, a lil more" all in said time. I'm curious to see if they'll get the content as a whole out in time tables compared to before.

    Take the blinders off sheeple, i've never seen such blind love, and it's deteriorating the quality of the game all around. I was a "sheeple" at one time, I didn't see what was happening during TBC until late of that segment. Going into Wrath I didn't have a blind eye and began to see their shift away from quality and caring about their consumer. That's what happens when people never call them out, it's like someone staying with somebody who cheated on them because they're afraid that they don't know anything else anymore.
  1. Strakha's Avatar
    Instead of pacing for their lack of content, perhaps they should increase their pace and create more content.

    Guess I wait til 4.2 to re-up my sub.
  1. Kiro's Avatar
    Quote Originally Posted by Me222 View Post
    An excelent move by blizz in my opinion. Should keep the game fresh longer and allow for some of the slower progression guilds to finish or get close to finishing each tier. Hopefully it will also avoid another seemingly neverending raid (ICC) while we wait for the next expac.

    Nice Work
    Yes, nice work indeed. Keep in mind during ICC people had the same train of thought that you're applauding, and THATs a large part of the reason it took forever to get new content. It's absolutely stunning to me that people still can't see this...
  1. Kivimetsan's Avatar
    This is really good to see!

    My guild isnt even 12/12 normal 10man yet (we just re-structured our core group) and with a new raid coming out so soon feels like we would be missing alot, like Heroic modes and acheivments. Im actually really happy blizzard, good work
  1. Lothan's Avatar
    Quote Originally Posted by Rennadrel View Post
    But, on the same token, what's the point in adding these new dungeons in now? It does nothing for the dedicated raider, pretty much everyone who is clearing each instance every week has their 4 set tier and a lot already have off set items, hell Valor BoE items have significantly dropped in price. No point in releasing new content if players don't need to run it.
    This would be my biggest concern. With the new raid tier it would mean even those who don't need gear would run the new dungeons for the valor points, but as it is we are still going to be looking at useless valor points since they will be gone come 4.2. I'm not finished with this tier by any means, but I'm still to the point of rarely running any daily heroics and don't usually max out my points each week anymore. I'll probably run the new dungeons a couple times because they are new, but then will be quickly back to having no point until 4.2 when valor points become useful again. I'm afraid the popularity of them will drop very quickly, as in within days, and that is very sad.
  1. gibbie99's Avatar
    Quote Originally Posted by Rennadrel View Post

    But, on the same token, what's the point in adding these new dungeons in now? It does nothing for the dedicated raider, pretty much everyone who is clearing each instance every week has their 4 set tier and a lot already have off set items, hell Valor BoE items have significantly dropped in price. No point in releasing new content if players don't need to run it.
    Because not everyone is a serious raider? It seems pretty obvious to me. Our guild is already bored silly. We aren't really geared enough to raid; we are the kind of guild who does not really raid to raid, we raid for a easy enjoyable experience. Not the 'hey lets spend 10x wiping on this boss'. We are really hoping for the valor to JP conversion so we can actually start raiding. But i guess that's another 3 months off. No problem. 3 months of Rift is fine.
  1. Ogemaniac's Avatar
    Expansions come about every 18 months, with three major raid patches each. The proper spacing, in my opinion, should be 6 months for the opening tier, followed by 4 months for the remaining three. The first tier should last longer, obviously, because it contains leveling and heroic sub-tiers, which I think Blizzard did a much better job of this time than in WotLK. I like to take my time leveling, and see most of the leveling zones and dungeons WHILE LEVELING, rather than filling it all in after I hit max level on boring Saturday nights. Even in cata, I still felt we leveled a little too fast. TBC was better.

    And when I hit max level, I like having what feels like a full half-tier or so of heroics/rep/crafted gear that I need to obtain before I go to the first raid. This is fun, and chews up a month. Only then should we go raiding, with about for months until new raids are released. Having smaller patches interspersed with the raid patches, dealing with quest hubs, 5mans, and 1-boss raids, are also cool.

    WotLK was kind of a failure in my opinion. Level 80 came too fast, and I had three Naxx epics within four hours of dinging 80. The whole heroic/rep/crafted portion of the game was essentially skippable, and turned into more late-Saturday-night backfill.
  1. z0phi3l's Avatar
    I bet a month of game time most of the whiners aren't even 12/12 let alone geared out, and truly "done" with the current Raids
  1. wast3gat3's Avatar
    Quote Originally Posted by DerpderpHAMMA View Post
    I hope blizz knows what they are doing. Not to beat a dead horse, but Rift is looking more and more appealing to people each and every day. By no means am i saying Rift will beat wow, but people are migrating there. They believe people are shitting themselves over ZA and ZG commin back, but to what i have seen, most people arent. Even if most people arent ready for Firelands, we would still like the option, right? Its only 2 dungeons to hold us over for god knows how long, may be 1 month, may be 4. But still, i would like to see Firelands be open just to show that they are attempting to put out major content.

    Like has been said before, alot of individual raids with different themes would be nice, but i cant see them doing this.
    Nice post
    I'm a RIFT convert and I'm not going to say one is better than the other, but the reason RIFT is 'good' is because it's new and while it borrows ideas from WoW, Warhammer Online, EQ, LotRO, etc, it's fresh. I'm not worried about end game yet and it may suck but I know if I went back to WoW in patch 4.4 it will still be the same.

    Yes Deathwing may of shattered Azeroth and I appreciate the devs spent years working on it but it still old Azeroth and more than ever this xpac feels like 'Grindaclysm' and to rehash ZG and ZA was kinda the last straw for me.
    With the way things are shaping up I'm guessing the next xpac will be that Illidian hasn't really died and we get to fight him in some new form and the xpac after that Bolvar does go nuts and we revisit Northrend.
    You need fresh new ideas and your setting yourself up to showcase an old game, with some 'spit and polish on old content.

    That's my 2c enjoy it with a grain of salt

    Wastey
  1. Captain British's Avatar
    Words cannot describe how much I absolutely approve of this change of pace.
  1. Kilpi's Avatar
    Quote Originally Posted by Kiro View Post
    What? That's what they learned from ToC? No. People were burnt out on Ulduar then, and ToC was a failure of a raid in a box which included bad art, thus nobody was happy. What happened to blizzard? It's like they just don't care anymore. This is just sheer laziness all around honestly, what a hobbled shell of a company anymore... Sucks as this game used to get the vast majority of my free time. Now on the other hand, I'm playing more games since I'm playing only twice a week in WoW now because the content is beat.

    Thanks blizzard fanboys for allowing the game to end up the way it has now by patting them on the back for every time they mess up or screw the fanbase over. You are responsible for this, and I hope you're happy...
    It's funny how true raiders' opinions change to the needed one to QQ correctly. For the last 1½ all I've heard was that 3.2 came too early and it sucked that Ulduar only lasted 4 months. Now it's the other way round?

    ---------- Post added 2011-03-04 at 06:56 AM ----------

    Quote Originally Posted by Rennadrel View Post
    But, on the same token, what's the point in adding these new dungeons in now? It does nothing for the dedicated raider, pretty much everyone who is clearing each instance every week has their 4 set tier and a lot already have off set items, hell Valor BoE items have significantly dropped in price. No point in releasing new content if players don't need to run it.
    Because every single person who plays WoW raids like that? Or raids at all...
  1. Kiro's Avatar
    Quote Originally Posted by z0phi3l View Post
    I bet a month of game time most of the whiners aren't even 12/12 let alone geared out, and truly "done" with the current Raids
    BiS /= "done". Same boss, more HP, new ability aka HM, is still the same boss overall, and thus /= done. 12/12 = done though, like it or not. We've been done now for a couple weeks, people are not signing on anymore to do heroics, we're all bored and having a blast playing Rift. 4.1 maybe will be done in a month, maybe. Firelands won't be done for 2-3months after 4.1. Blizzard is failing here, and starving us of our content. What happened to "new content faster?!". Probably right next to the player housing, new animations, and dances. Thanks sheeple, thanks a lot for ruining my favorite game.

    ---------- Post added 2011-03-04 at 05:00 AM ----------

    Quote Originally Posted by Kilpi View Post
    It's funny how true raiders' opinions change to the needed one to QQ correctly. For the last 1½ all I've heard was that 3.2 came too early and it sucked that Ulduar only lasted 4 months. Now it's the other way round?[COLOR="red"]
    Nope, it's not the other way around quit making stuff up, maybe that was the sheeple once again talking "if" anyone said that. If anything, it meant the quality of Ulduar v. ToC. No need to defend blizz here, they're big boys now.
  1. Beliandra's Avatar
    Quote Originally Posted by Therec View Post
    If this means that 4.1 is coming out in a few weeks..
    The lead producer said 4.1 is coming in roughly two months. Not a few weeks.

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