Originally Posted by
Dyros
I've always felt that Blizzard considers PvP to be a side game, and view the non - PvE community as an inconstant flow of money.
They might push PvP during an expansion to enhance the storyline, or simply give us something to do during a content-lull, but put side by side it's easy to see which style of play is preferred by the developers. Progression raiding takes weeks and months to clear single tiers. Daily grinds and reputations take weeks as well. Two simple examples that both bind a player to subscribing, until they get burnt out.
PvP doesn't have the same time sinks. It's incredibly easy and fast to gear with honor, and the only real grind is completely optional and won't hinder your experience (Arena/BG Ratings). Due to this. I believe it's lesser valued, and as such, gets tacked onto the bottom of the To-Do list. They try to maintain some semblance of balance, but at the end of the day it's not worth their time.
Just an opinion, of course.