Originally Posted by
voidspark
Except for extreme show-off scenarios (which generally don't benefit people except those showing off), it's always going to be beneficial IF you can remove support players in favor of DPS. That's why most fights that could be one tanked this tier were.
It should come at a trade-off, but right now it really doesn't. Adding in a reached vengeance cap (and redesigning around this) will make it much, much harder to solo tank as it should.
Right, I'm not denying that DKs and warriors suck right now compared to paladins, monks, and druids with DPS stat scaling. Trust me, my guild uses a warrior/DK tanking combo for our main tanks. I know.
But again in 6.0 (which is what I am talking about), I think Blizzard is moving all the tanks toward the pally/monk/druid model, not the DK/warrior model. That's why Riposte is meant to be a patchwork fix until the real changes can come out.
So again, moving on to 6.0...