Yep, We have nothing to do. And this is what most ppl wanted this game to become.
Lets check past what we had.
-You had to lvl your weapon skills.
-You had to go to trainer to learn new skills.
-You had to actualy drink to fill your mana pool time to time. (yes manabar actualy did matter)
-You had to buy your ammos, arrows/you had to make the poisons for your weapons.
-mobs 1-2lvl above you took time to kill. and a pack of those did kill you.
-You had to communicate(ask help) with ppl to continue on some quests.
-You had to communicate and make plans even on the lowest lvl dungeons to finish them. "sap purple, sheep blue etc.."
-no teleportals on every corner
-Lvling took time!!
-Character progression
-attunements
-items took time to get and you got that rewarding feeling, you actualy felt a joy about new weapons, armors etc. Now when you get new stuff it feels like nothing. Imo EPICS should take time to get and even blues should need some short of effort. But its all meaningles now and its sad.
I could go on and on but you get my point.
I know you will say "but all those things were just pointles, time consuming, stupid".
But imo these little things are GOOD for the game. These things made the game feel like a journey. These things made the game feel REWARDING. The feeling of achieving something is long gone and thats really sad. Theres nothing that drives you forward. Ppl used to have always something to do. But that time is long gone.
And this.
"but i can play only 1 hour per day. I dont want to go buy ammos and waste my time on that!" Well if you dont have time to play and you complain that you cant rush to the end and get all shiny epics right away. MAYBE MMORPG IS NOT A GAME FOR YOU. Have you think about that? (sry little rant in the end)
What are your thoughts about this?