#TeamLegion #UnderEarthofAzerothexpansion plz #Arathor4Alliance #TeamNoBlueHorde
Warrior-Magi
Annual expansions was the worst idea they've ever had. WOD only having a single major content patch killed any potential it had, and there was no time for them to make large corrections based off feedback before the team was moved to Legion full steam ahead. By the time the expansion was out and they started to get feedback based on the long-term problems with the lack of endgame world content and the garrisons being overincentivized, they were already essentially done with Tanaan Jungle and moving onto Legion.
So, Warlords suffered hugely as a result of their bid to reduce time between expansions, and after all of that it seems like Legion is set to be just as large a content drought as ever. Except instead of ~12 months of no new content after a full patch cycle, we get ~12 months of no new content after only a single major content patch. Net loss.
Bleh.
Ok, this might be off topic...but it MUST be heard. I have an IQ of 184!
:O WTF?!?!?!?!?! It is a miracle!
12 months of no new content will become truth in 2 months or so. It's bad and it sucks but the yearly expansions caused it(I never asked for this /adamjenson)
#TeamLegion #UnderEarthofAzerothexpansion plz #Arathor4Alliance #TeamNoBlueHorde
Warrior-Magi
You and I will likely never agree on this and that's alright but hell let's just do some "That's just like your opinion, man" quoting and get it over with.
I'd hae to say having Garrosh push the boundaries of Godwin's Law only to escape through time and space to meet his parallel universe dad as an expansion far outweighs that one. (Especially because I think annual expansions are an okay idea.)
It was basically a bust from the moment of announcement and only got worse. The best they could do was deliver something awful and make it tolerable by the end which I feel they accomplished.WOD only having a single major content patch killed any potential it had
Thing is, they'd already heard those complaints during the beta and they knew full well that they didn't provide a great deal of non-raiding endgame content. One doesn't accidentally make raiding so heavily focused they accidentally break their own ilvl budgetting algorithm to disenfranchise non-raiders if they aren't intended to cater to only those in a single End Game path to the detriment of all other content.and there was no time for them to make large corrections based off feedback before the team was moved to Legion full steam ahead. By the time the expansion was out and they started to get feedback based on the long-term problems with the lack of endgame world content and the garrisons being overincentivized, they were already essentially done with Tanaan Jungle and moving onto Legion.
And I feel it suffered because they looked at the absolute embarassment that was 5.4 and said "that's what we should aim for" and did exactly what they set out to do. They could have spent an additional year working on just this expansion and let 5.4 become the longest patch in history, utterly dwarfing the others, and still had just as bad a result.So, Warlords suffered hugely as a result of their bid to reduce time between expansions
You start with dirt and dryer lint, you get something made of garbage. Doesn't matter if you slow roast it for an entire day.
Soothing Mist:"Healing them for a minor amount every 0.5 sec, until you take any other action."
Jade Serpent Statue: "The statue will also begin casting Soothing Mist on your target. healing for 50% as much as yours. "
[What's half of minor?]
"Statue casts Soothing Mist at a nearby ally for toddler healing."
I mean, you didn't really disagree with me terribly much. I don't agree that Warlords was a bust from the announcement, as they could have had it mechanically interesting to make up for the strange and absurd setting and story, but we got neither.
Perhaps I worded the initial statement wrong, though. I think in theory annual expansions could be an interesting approach, but cutting back on Warlord's patch cycle dramatically to try to rush out Legion had a serious adverse effect on the expansion, and for seemingly no purpose. We're still looking like we're getting 12-14 months of a content drought, the same as Siege of Orgrimmar, and yet we have even fewer patches to show for it.
Unless they can actually achieve truly annual expansions, I'd rather have a 2-year expansion with a fully fleshed out patch cycle. They have not proven they're anywhere close to being able to hit the annual expansion mark.
It looks like reputations actually have raid gear attached to them this expansion
http://www.wowhead.com/news=252421/l...ulator-updates
been going through legendary items, seems like there will be a legendary questline in legion.
Which has me surprised honestly with all the legendary items. most of it refers to Xavius and The underking.