What is animation cancel ?
What is animation cancel ?
I saw Vanyali's Fel Rush animation cancel video. That seems a bit too good to be left untouched, but monks can still cancel or shorten roll/torpedo.
Also I am happy that crit is strong. I don't want Havoc to become another haste whore, spamming like crazy, or hopefully there will be a talent combo that values crit over haste
I come across a quiet river, that wonders through the trees.
I stare into its running waters and fall unto my knees.
In resignation to the forest, that's held me for so long.
I close my eyes and drift away into nature's evensong.
Crit, in my opinion, is even less fun because of its RNG nature (coming from someone who played both MM and Fire this last expansion).
Honestly I would love for our Mastery to be better. Mastery can be such a fun stat and alot of my classes that value mastery over all else are the most fun to play, again, in my opinion. Since the pure essence of Mastery is supposed to be the stat that makes you better at what your class is about.
"Fell deeds awake! Now for wrath; now for ruin, and the red dawn!"
How does the character critical percentage curve look? I mean how does the % scale with ilvl.
I come across a quiet river, that wonders through the trees.
I stare into its running waters and fall unto my knees.
In resignation to the forest, that's held me for so long.
I close my eyes and drift away into nature's evensong.
is the momentum build the best ? (I think it's the one with VR and FR) I hope not. I hate the concept of it.
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Homophobia is so gay.
Yes.
The burst with demonic allows you to pull off some truly amazing damage where it matters the most.
I think blizzard needs to make DA and demonic baseline due to their interaction with the artifact. If they did that the class would be in a very good place. And doesn't vengeance already have a similar mechanic with lesser soul fragments turning them into their meta forms for a few seconds? I see no reason why something similar couldn't be made baseline for havoc.
non bias and mmos go together like nicholas cage and good movies.
Completely agree.
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One thing to mention though is that internally Blizzard is ahead of whatever current alpha build by 2-3 builds. So they may have already addressed the change in one of those builds, and just haven't posted about it yet. /shrug $0.02
Demonic being baseline would be the most broken thing ever.
DA throwing frags would be okay, but the fury part should remain a talent.
Last edited by Vanyali; 2016-04-20 at 10:20 PM.
That's something i could get behind. Baseline Chaos Strikes have a chance to generate soul fragments, DA then gives shattered souls the ability to generate fury (or just ones generated by Chaos Strikes because reasons).
It does seem a bit redundant to have 2 talents that give a short burst of increased damage. Granted, the difference is that one increases all damage while the other increases BD/CS only. @wordup had a thing on the official alpha thread about Momentum instead increase the damage of the next 3 abilities or something along those lines. That'd shake it up a bit, and still let you have the movement based gameplay.
The Dead City... it... calls to me...
"Fell deeds awake! Now for wrath; now for ruin, and the red dawn!"
You could have Chaos Blades and Demonic before when they were not on the same tier and I think we were far from broken.
"Fell deeds awake! Now for wrath; now for ruin, and the red dawn!"