Artifacts and World Quests
On the topic of the Artifact and the role you play on the Broken Isles as a leader of your class, there's a couple of things I can share with you:
First, after getting your Artifact, you do get to play out the role as a leader and important figure within your specific Class Order as a part of your individual class campaign in Legion. Within the space of your individual Class Order, the squabbles and fighting of the Alliance and Horde are put aside for the sake of uniting to battle against the Burning Legion.
Now, as you venture out into the Broken Isles, and into PvP, the external conflict outside of your Class Order will push you, as a player, into some corners where conflict between the factions becomes real and apparent. When working with your Class Order on missions such as these, you are expected to act as, say, a leader of Paladins. This campaign lasts a while over the course of Legion, so the experience of being a leader of your class is not set aside to collect dust so soon.
Second, when you are out in the world, as a leader of your Class Order, other factions in the Broken Isles and beyond may not be willing to respect your order in such a direct way. It's difficult to maintain the expectation of being a leader of this mighty "Order" when the groups you're interacting with care little about your ideals and expectations. All of these factions and groups have their own goals and obligations within themselves. In that sense, you can see how not all factions on the Broken Isles will be addressing you as their leader, or a leader even, as they may not see you as such, or they may be concerning themselves otherwise than paying respects to this "chosen" Paladin of some far off Order that they care little about.
On your notes regarding World Quests - thanks for your feedback! Since the launch of Legion is the first iteration of this system, World Quests will exist only on the Broken Isles. This will help us make sure we can give players plenty to do and see on the Broken Isles! We're really excited about the opportunities the system brings, though, and we love hearing the ideas and feedback on it.
We had 25 pages of mostly-valid feedback on the new Wardrobe system which one would assume (especially all the nay-sayers in the thread) is at a 'final enough stage' to provide answer/reasoning. I understand you can't be everywhere at once, but it does seem kind of odd you (collective) pass over such a Hot Topic while commenting on things like Dwarf Transmogs.
I'm not sure if you're in the Alpha or not, but the Wardrobe system is not currently functioning within the Alpha, which leaves us at a place where responding to feedback on an un-finished system is a little weird. Our developers will definitely be interested to hear all the feedback on the system, though.
There are various reasons why we may not reply to certain topics of feedback, including like I said above in regards to them just not being ready or at a stage where we can say much. There's also a lot of others things we are all doing being the scenes that doesn't see the truest light of day, so we do have to respond as we have time, which means you may not get a reply when you expected.
For this thread, it happened to be at the top of the forums when I came to do some reading today.
A lot of us are working on pretty big projects right now, but I'm sure you'll start seeing a lot more of me in the coming days. (
Blue Tracker /
Official Forums)
Pet Battles
Legion Pet Battle Tuning
Hi all, thanks for all of the feedback both here and on the pet battle forum.
We have a few updates to share, feedback is welcome!
- Cleave damage reduced by 25% (no longer has a 1 round cooldown). Dev note: We heard your concerns about adding a cooldown to cleave and agreed that this felt like a better solution.
- Shell Armor duration reduced from 3 rounds to 2. Dev note: Shell armor was very powerful compared to other flat damage reduction abilities, this should bring it more in line with them.
- The damage bonus from Howl now only affects one attack.
- Pandaren Water Spirit's Whirlpool and Geyser now share the same ability slot. Dev note: This is our first iteration at disarming the Howl Bomb strategy in PvE, which has proven to be very powerful in too many situations. The goal is to make PvE battles more interesting and encourage the use of a wide variety of pets.
(
Blue Tracker /
Official Forums)
Update on Alpha Tuning
Screeching Gears also has a 1 round cooldown.
Thanks for the continued feedback! (
Blue Tracker /
Official Forums)
PvP
PvP Gear in Legion
You will not be buying PvP gear from a vendor in Legion. Instead, all gear will be acquired through the strongbox system.
Battlegrounds and Skirmishes victories have a chance to reward you with gear on par with heroic level Dungeons.
Arenas and Rated Battleground victories have a chance to reward you with gear on par with Raids. As your rating increases, the ilevel of the gear increases. So a player in the 1700 range may be getting Normal Raid level gear while a Gladiator caliber player will be getting Mythic Raid level gear from Arenas. Each bracket rewards gear based on your rating in that particular bracket.
Each week, the first few victories in each rated bracket will be a guaranteed piece of gear. Currently, we're thinking the first two victories but it may increase to three. This is not enabled on Alpha due to a bug. It's been prioritized to be fixed soon.
Also, keep in mind that in Legion, your stats are predetermined in PvP instances. But your overall ilevel will increase those stats. The base item level at 110 is currently set to 800. If your gear level is 810, your stats will be increased by 1%. So while better gear does offer an advantage, it can be more easily overcome than in the past. (
Blue Tracker /
Official Forums)
PvP Target Dummy
Could we get some Dummies that flag us as 'PvP combat' so we can test functionality of some talents in a controlled environment?
It's a good idea. We'll look into it. (
Blue Tracker /
Official Forums)