No, I personnaly don't care about sub number or players playing retail or what else. I'm playing with my friends and I don't do LFR. But saying it won't split the community is just false.
Relax, i'm not here to stab you in the feels, you don't have to be so agressive. And after that, you want a "better and nice community like the Nost one" ?
Like it or not, there is a community. WE ARE a community.
Community is to know the other players... To build friend lists and use them for grouping.. it is very clear that you dont know about communities, because no one was yelling in chat for a group... I wasn't even level 30 on my paladin in nostalrius and my Friend list was full.. I never had to use the chat to find group... I was using my guild and my friend list..
There were players that we did redrige elite quests together and 2 days after we meet again and do stockades.. etc. If you cannot understand what community mean and you think is the same as using the lfg tool and group with players from other server that you may not see them again, then really dont know what to say...
The trick of selling a FFA-PvP MMO is creating the illusion among gankers that they are respectable fighters while protecting them from respectable fights, as their less skilled half would be massacred and quit instead of “HTFU” as they claim.
I was a Vanilla player. 11~ish years ago it wasn't always as magical as people make it seem. Sometimes you just formed up a group, said hey, and did the quests and disbanded.
Do you think a dissertation is require when forming a group with a backstory as to why everyone is there to quest and kill mobs? Come the fuck on. Some groups would chat but it was NOT like everquest when you had long down times between camps spawning and you stayed at a static point for hours at a time grinding mobs.
I know I found frost mage in Classic very boring, but it was the required spec for raiding because the fire immunity of bosses. How can this be a good game design when you have 3 specs, but 1-2 are unplayable because of such things? It's not just a "fotm" thing but IMMUNITY to fire, the main damage source of one of the specs and also somehow important for arcane mages.
No, you seem to think that is a "community". I'm talking about the types of real communities that formed in vanilla and TBC. Where you actually knew the people and guilds on your server, where you made real friends with players, some of which carried on beyond WoW and into the real world.
Content droughts have only gotten worse, even after they've promised on the record that it would be better for the last 2 (3?) expansions.
There's this going around.
Not sure how biased it is, I didn't play during vanilla, but it does show that's it's only getting worse.
Monk, I need a monk!!!
Hey guess what. Nost is NOT Vanilla ~11 years ago. Same game in looks, not the same mindset and community that was fumbling around when the game was new.
Hell I've still got friends I made in Vanilla and a ton more in TBC that I play with to this day. Community much? I know I had it. Still groups would form with little talking and do a quest and disband in Vanilla. Maybe Nost is the magical land of faeries and dreams but you are wanting Blizz to open classic realms, it won't be Nost.
You pretend that there will be little to no overlap between playerbases, which way too neat and convenient. Yes, Legacy realms could mean extra months of subscription, in theory. The main question is how significant this group is, and if there aren't simpler alternatives to reel this group in.
You probably hate timewalking, but for some nostalgics it might be enough, especially if it mixes old content with new rewards, and doesn't distract you from your main gameplay too much. This is a cheaper investment, much like dressing your dolls in little soccer jersey and letting you play table football.
The other question, of course, is how much would you be willing to play Vanilla. There is a point when you run out of content.... And current wow is not to your liking, so what then? Blizzard is in the same position it is in now relative to your group.
I don't know what kind of proof I can give you. I'd be more than happy to link my account status from creation date and so on. I'd log on the game and show achievements, you'd just call me a bought account or some shit. Whatever narrative you need. Believe me or don't man, it does not change me. I played Vanilla when it was live, not a rehash in Nost.
I apologize if I was aggressive, but after so many discussions on forums, I ve read so many things that I really cannot recognize any more, good intentions or not .
Anyway, I explained above why I think that the population will not get split:
playerbase z, will just unsubscribe when it gets bored...is not 2004 anymore.. people nowdays have tons of options / MMOs to play. Look what happened with WoD.. more than half the players quit.. if there were legacy servers, many of them may have gone there for example, but that wouldnt mean that the population would be split... they wouldnt continue to play WoD eitherway.I will tell you what I honestly think will happen. Legacy servers will bring x people in that not playing wow anymore because they dont like current wow. There are also y players that like current wow and will not play on legacy servers.
There is a third group of players, the z team, that even if they dont like the direction blizzard take the game, they always buy the new expansion and play for a month or 2 (majority of WoD players, and this is where I am too).
When there is a new expansion or a major content patch, group z moves onto retail wow and play there. When there is a content drought, team z moves onto their legacy character. If there wasnt a legacy server, team z would just end their subscription until the next expansion.
So a legacy server, will bring a new playerbase, the playerbase x while at the same time, will keep playerbase z occupied and subscribed when there is a period of no content...
The trick of selling a FFA-PvP MMO is creating the illusion among gankers that they are respectable fighters while protecting them from respectable fights, as their less skilled half would be massacred and quit instead of “HTFU” as they claim.
Aye which is no reason for me to think Legion will be much different. I think they'd really mis-step doing it yet again with a long content drought and an expansion taking forever.
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Yeah if they think the kind of community they are talking about would exist on Blizzard classic realms they might be in for a rude awakening.
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It is the same shit just regurgitated. Some of us in the thread that actually played in Vanilla post our experiences in Vanilla and we get shit posted and called liars. It is funny as hell. They are comparing a Vanilla-LIKE experience in Nost to what the game was like ~11 years ago.
Even more ironic is the nost people that admit never playing actual vanilla and only experiencing it through Nost or other PS.
Vanilla to be fair, had a lot of development time but when it came out it required a lot of patches to fix bugs as well as bringing out the new dungeons/raids they had in the pipeline for some time. To give credit though it certainly felt back then that they were pumping out content. WoD on the flip side felt like a slugs pace compared.
TBC more closely follows the other expansions albiet on a better time frame for the end of the expansion "drought" as it were. I was happy with MoPs patch pacing until SoOs mega drought. That was a bit too long.
I know that half the playerbase who quit WoD is significant. At the end I dont understand... if the group of players who will move legacy servers are a Significant part of the playerbase then why not let it be? They will chose what they like more to play? Is that really bad? Should they not have the option just because you dont like it? If the group is so significant, blizzard can merge more servers if needed and/or open free transfers...
there are not... the 2 versions of wow, are so different right now, that is not a magical feature or 2 to reel in all those players...and if there aren't simpler alternatives to reel this group in
I was also playing during vanilla and community was the same if not better...I dont understand why you think it was otherwise... I still play other MMOs with many of the friends I made in vanilla.. so what friends you made lately with the LFG tool and how many you know on your server?
Last edited by papajohn4; 2016-04-21 at 03:48 PM.
The trick of selling a FFA-PvP MMO is creating the illusion among gankers that they are respectable fighters while protecting them from respectable fights, as their less skilled half would be massacred and quit instead of “HTFU” as they claim.
If it really works that way then it can be good. But it don't. Peoples are more complex than that. There isn't only two teams. I personnaly prefer the solutions where a team like the Nost one is licensed to run a Vanilla sub-based realm. The only thing bothering me about an official Legacy Realm run by Blizzard is the dev team being split between retail and legacy. All the points about bringing up the old code, adapt it to the new hardware / architecture / new battle.net are valid and I don't want them to delay content on Legion to do that. Content drought is already bad, don't make it worse.
I don't require proof. Your cluelessness about Vanilla's "Community" says all that there is to be said about the subject.
People used to say "hey", team up and kill mobs and disband? Well, no shit. Next thing you going to tell me is that there were a**holes running around too?
Now, the people here who played Vanilla know exactly what would happen to those a**holes if they went public with it.
Also, I, at first, used to look up at the shadow priest that was in first place in my server's PvP leader-boards.
And, as a Tank, I was approached to - and in return approached healers and good DPSers - to play with.
It was a forced community. Wanted to have a good time and fit in? Get out there and meet people, for you are going to rely on them and they better rely on you too - or you are screwed.
I would explain it further... but it really is something one can only understand after going through it themselves.