He actually printed them all, hot damn. Good video though, atleast someone that stands up for the pro-legacy people.
There is a VERY simple solution for both parties! It is hard to have a known formula that works in today's game designs. Vanilla WOW has shown to have one and a guaranteed fan base. All that has to be done is for the vanilla players to make their own game, lore, trademarks, IP, servers etc. base it on vanilla WOW and you will have a hit! Call it World of Stealcraft. BOOM!
If anything, that says that while difficult, it is possible.
Yeah, good point. And they also launch all their games through the battle.net client with realid connection, which is definitely not compatible.
Remember patches and hotfixes back in the day? 12 hour+ downtime. Would we have to go back to that? So they would have to staff the tech teams in place to do that whole deploy process again.
The more I think about it, the more I start to understand that integrating a legacy server is a huge headache. But no matter how difficult, if they were to pull it off, there would be much rejoicing in the community. It's *probably* worth it still.
Originally Posted by Blizzard Entertainment
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Essentia@Cho'gall of Inebriated Raiding.
http://us.battle.net/wow/en/characte...ssentia/simple
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