Originally Posted by
genai
Well, obviously if it costs you 0dps, its not bad, its not that will ever happen or exist at all, at least not any meaningful stuff(you either trade time dpsing, HP that should be used for dps, or talents that trade dps for heals... and that is all BAD), but...
What exactly do people think healer is doing when someone is dying and needs heals fast? Ignore it and wait for dps to use their pathetic crap to save the guy or instantly react to save him themselves, using cds and big stuff? What happens when dps interferes? Healer wastes their cd, mana and time and because dps neglected his job to interfere with healers job the fight is prolonged and healer has to heal longer, but with less mana and cds... on top of longer fights meaning more room for mistakes etc...
But hey, if they ever make healing have 0 negative impact on dps and is actually meaningful healing, then im all for it(and would be op and never would happen without dps tradeoff)... But that might only work for, like you said, lightening the load, dps topping themselves up etc... certainly not saving people, as no healer will ever wait for dps to save the guy dying fast...
"Oh look, he is at 10% hp and dying, he is fine, he can save himself or some other dps will save him"... said no healer ever