Originally Posted by
l33t
Surprise surprise, but different people react differently to the idea they have to res people because of the talent mechanics. My guild holy pala, for example, already whispered me to "go and f*ck yourself" when we discussed StM talent in guild chat. Other healer simply said that he won't waste 10 seconds of his time for casting resurrect at people who are dying because they can't choose right talents. Yes, I told them it is a dps increase before that.
So, I am sorry to burst through your rainbow bubble of neverending happiness (sic), but death talent definitely is an issue.
I like the talent, I really do, just its death part is wrong at many levels - losing food buffs, a lot of time lost over extra resurrect and food eating to regain that buff, having to rely on people resurrecting you or wasting even more time running from gy/entrance/etc... Seriously, Aeriel's idea is much, much better, gameplay-wise. And no, I don't believe that we have to drool over "class fantasy", remember that gameplay always > lore, that was Blizzard's own motto.