Challenge Mode : Play WoW like my disability has me play:
You will need two people, Brian MUST use the mouse for movement/looking and John MUST use the keyboard for casting, attacking, healing etc.
Briand and John share the same goal, same intentions - but they can't talk to each other, however they can react to each other's in game activities.
Now see how far Brian and John get in WoW.
The PG were stupid, especially the requirement to do it on EVERY alt. It certainly cut down my dungeoning in this expac. All they tested was how good your class is at proving grounds.
I'm sad about the removal of Brawler's though, it's exactly the kind of single player content that I enjoyed.
I did a quick bit of analysis using WoWProgress, basically I looked at the DPS score of the person in 23rd spot on the DPS challenge for their class.
This is a rough but good approximation to the difficulty of doing proving grounds on that class, because if all classes were equal - you would expect an equal distribution.
Here is the list of classes in order of easiest to hardest in proving grounds, along with the score for person #23 in their class. I've also added the number of characters with a score of 7000 or higher in endless.
Hunter : 8697, 29@ over 7000 <--- easiest
Monk : 7593, 25@ over 7000
Rogue : 7298, 23@ over 7000
Paladin : 6879, 19@ over 7000
Druid : 6596 16@ over 7000
DK : 6372, 13@ over 7000
Shaman : 5799, 11@ over 7000
Priest : 5589, 6@ over 7000
Warrior : 5397, 5@ over 7000
Mage : 4895, 5@ over 7000
Warlock : 4397, 4@ over 7000 <--- hardest
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Assuming they were on one of the easier classes - of course. Not all classes/specs made equal sorry.
Last edited by schwarzkopf; 2016-05-05 at 05:23 AM.
Don't worry, you can always do Mythic+ dungeons to show off your elite status with your fellow elite players and as they are premade you won't have to soil yourself with the presence of everyone you regard as inferior forms of life because they aren't as good at a videogame as you
I bet you're a real joy to team up with. Probably one of those bores who post up Recount after every trash mob in between posing up your Mythic gear and making condescending remarks or yelling at anyone who makes a mistake
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Precisely, the massive disparity in the challenge for different classes alone made Proving Grounds a joke. The main thing they were "Proving" was that it took a lot more effort and skill to pass playing a warlock than a hunter.
I couldn't figure out why I failed a couple of goes playing my affliction warlock and found it a bit of a pain (lack of practise after a 4 year gap didn't help of course). Then I did it again with a freshly levelled hunter and though wtf
Affliction's rampup times, awful aoe, lack of burst and reliance on random procs to get shards made PG at all levels way more of a pain than doing it with a huntard, which has things like Barrage, is totally unimpeded by movement, stuns and interrupts out of it's ears and a secondary resource that isn't RNG at all.
PG is doable by any class and any spec. To pretend it was a test of skill that could stop bad players from Heroic content is a joke because for some classes it was a complete faceroll.
You don't realise this at all until you've done it with alts. If you only did it as a hunter or afflock, you'd get entirely false impressions
does this mean the PG still stands for anything WoD though? that would seem like a headache the further forward we move just to go do PG on dungeons that we could faceroll in 2 expansions time
Wierd that warlocks are so low. Ive recently tried to get dps title and failed on both mage and Warrior. Im a really shitty player, but when i did it on my affliction lock i got the achivement on second try. PG is super easy as lock, just dot everything up, use haunt on prio targets and cataclysm for aoe. It was a real breeze to like Wave 50 when i got bored and lost Focus.
Last edited by barackohmama; 2016-05-05 at 12:41 PM.
The breakdown above doesn't breakdown to Spec, for example - I found Arcane mage abysmal and Frost not too bad. There isn't really any way to determine spec performance, but the evidence is clear that there are issues with the existing system.
I'm pretty sure part of Blizzard's decision was knowing EXACTLY what that break down was, and realising it was faulty. With no simple solution - abandoning it as a gating tool was their 'easiest' option.
I still would have preferred they fix the test rather than abandoning it.
Challenge Mode : Play WoW like my disability has me play:
You will need two people, Brian MUST use the mouse for movement/looking and John MUST use the keyboard for casting, attacking, healing etc.
Briand and John share the same goal, same intentions - but they can't talk to each other, however they can react to each other's in game activities.
Now see how far Brian and John get in WoW.
If it was hard for you that was due to you using the wrong talents. Everyone I saw in game complaining about how it was impossible ended up one shotting it when they realized they could switch talents to make it easier. Usually the problem was an aoe talent. I recently saw someone post a screenshot to show something in chat and their garrison ability was right in the middle of their screen. They've been playing almost 2 years with a button in the middle cause they never knew or thought to move it. That's the kind of people that fail in proving grounds.
Where are these numbers from? They certainly aren't up to date from wowprogress.Here is the list of classes in order of easiest to hardest in proving grounds, along with the score for person #23 in their class. I've also added the number of characters with a score of 7000 or higher in endless.
Hunter : 8697, 29@ over 7000 <--- easiest
Monk : 7593, 25@ over 7000
Rogue : 7298, 23@ over 7000
Paladin : 6879, 19@ over 7000
Druid : 6596 16@ over 7000
DK : 6372, 13@ over 7000
Shaman : 5799, 11@ over 7000
Priest : 5589, 6@ over 7000
Warrior : 5397, 5@ over 7000
Mage : 4895, 5@ over 7000
Warlock : 4397, 4@ over 7000 <--- hardest
the silver proving grounds requirement was what inspired my friend to 'git gud'
the game's difficulty is a joke before max level, they didn't have to try at all. it was nice to have an excuse not to have to try to carry them through heroics- "they won't let me untnil you get through silver proving grounds"
ofc some classes was better at pg than others, but silver was still so piss easy that even the the weakest class should be able to do it.
ive done pg silver on 11 chars, one of each class, some of them both as dps and tank or heal.
i admit i wiped once on my monk tank, but i looked thru my spellbook and realized that i forgot i had ox statue, then i did it with ease.
but yea, god forbid that the game requires us to put in some time and effort, and how dare it try and teach us how to play!!
Last edited by mmocb8ddf2b91b; 2016-05-05 at 03:36 PM.
Good. PG was so fucking tedious to do on every alt. It's just slow and boring.
That's why you found it piss easy, practise practise
And PG actually taught you very little about your class
For example, certain phases can be rendered very easy by the use of Cataclysm as a warlock, and that's a talent you won't be using much in dungeons and hardly ever in raids, except on meaningless trash packs
The best way to manage interrupts on healers in PG as a lock is to use the Observer and optic blast
Again, in dungeons and raids you will not be using that pet and you won't be on interrupt duty because there will invariably be several others who can do it more easily and effectively
Last edited by mmoc7a6bdbfc72; 2016-05-05 at 05:28 PM.
The proving grounds blow ass. Why would you even do more than silver? Also yeah as some above pointed out, some class/specs have it rough as hell in proving grounds. On a fresh afflock (before any patches, so I was in greens and shit), I had to do said grounds to get into heroics so I could get the itemlevel for LFR. Welp. After failing 10 times on the AOE bits because afflock sucks tremendous ass at AOE (as I am sure Spriest also had issues), I learned a second spec on this character for the first time, just go get destro and AOE it up. Kind of stupid that I had to change spec to do it.
Last edited by Dastreus; 2016-05-05 at 10:05 PM.
Yeah but you're overlooking the ones who couldn't pass. They were even worse than the ones who did. And tbh, it was much easier on some classes than others. That part needed to be improved. But it did screen out some of the DPS trying to queue as healers without ever having healed, and bad boosted players who couldn't be bothered to learn their rotation from any of the decent online guides.
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