You make some good points. The problem is and the question we all ask ourselves is: why do non-raiders (aka those who either have no desire to step into a normal+ raid scene, or don't have the skill to do so) need the raiders tier set bonuses / trinkets in the first place, if all they would use it for is outdoor quest content? Is killing that monster 1-2 seconds faster really all they care about? I would wager no. I would wager its more of a jealousy thing / a "lets make everyone equal" sort of thing. Very socialist view in a fucking video game. If you do harder stuff in anything in life (including video games), you should be better rewarded.
But it inevitably leads to some cross discussion on the topic. I think Kaivax's point that who cares if you can get the highest end ilvl from the highest end content is spot on. If you are a gladiator level player in PvP, you should get gladiator level gear, and same goes for mythic raiding.
The discussion i'm having is yes, I agree with Kaivax's assessment of, [elite] level players should have the very best gear in the game. The thought as a high end mythic raider of me having to endure the cesspool of LFR to get set bonuses that i may or may not have received yet through heroic / mythic raiding is what I have an issue with. And I think Blizzard agrees with me.
nope i'm the mythic raider not the gladiator, i just hate how anyone can walk into previous raids farm the 1% drop, grab the titles, but gladiator? no i have to be the best there and then or i get nothing, sure i can try again for gladiator next season, but you can try again to clear the mythic raids next tier, only the raids get nerfed over time, gladiator stays as hard the whole season.
I think, that you should be able to see, and feel, that you are playing with or against a mythic/gladiator player. I think, that their gear should be very unique and flashy, maybe even close to egotistical. They should do a lot more dmg, healing or take very little dmg. While many high-tier players don't really care, that much about stats, it is something, which might push mid-tier players, who do enjoy stat increases, to go to high-tier.
I really hope, that blizzard at some point will reward Mythic players with some very unique power rewards. Having very powerfull trinkets, and set abilities, tied to Mythic, would proberly make even more people dream of going into Mythic. I do agree with Kaivax, that elite players should get better gear, but blizzard should supercharge that idea more.
May the lore be great and the stories interesting. A game without a story, is a game without a soul. Value the lore and it will reward you with fun!
Don't let yourself be satisfied with what you expect and what you seem as obvious. Ask for something good, surprising and better. Your own standards ends up being other peoples standard.
Rating boosting and mythic carries just skyrocketed with this change and so did all the cheats/bots, great news.
WoD LFR proved that making the raids easier but downgrading the loot to shit makes the whole experience a lot worse.
MoP LFR was perfect. If people screwed up, you would wipe, if you succeeded you had a chance of getting a decent piece.
You should be able to get set items and proper looking gear from LFR.
Mother pus bucket!
Is it not implied? He said players capable of hitting those elite levels of gameplay, mythic raiding or gladiator level pvp. Thats why i put brackets around elite --> [elite] which means its implied, and not directly stated.
No, we want it left like it is in WoD. Create specific LFR only set bonuses, and create normal-mythic set bonuses.They are already getting better gears. Yet they are still demanding more.
Don't necessarily lump "non-raiders" general casual population into this, I don't think there is a huge majority of "non-raiders" I'll use it loosely as they probably do LFR but I don't think they actually care about these items, They just play the game and enjoy what they play as it is given.
The people who care are the scrub-entitled-casual-wannabe raiders. The people who pay for Ahead of curve or blag it with achievement addons, they see people in full tier with trinkets doing XX% more dps than them and know they cannot compete. They don't want to actually progress raid or learn to play anymore than a casual but they want all the glory. They just want to feel special and good at the game they want to be in a guild clearing mythic but they don't want to put in the work. They are a bit like teen girls who think they can be social media "stars" by posting duck-face pictures wearing designer clothes.
yup sadly blizzard doesn't stop rating boosts.
they can't see when 10 russians afk vs another group of boostee's not suspicious at all.
3's is a bit different hard to prove it's not a friend being boosted, but 10 guys constantly losing rbg's and never killing anyone inside? yeh i think i can tell thats a boost.
I've never felt forced through LFR over the tier gear Its the grind of the legendary quest line that has made LFR forced imo. If your a competent raider you will be well geared before x wings of LFR even open to care about back tracking so much into LFR for tier gear. In fact given the way WoD tier gear was so incredibly powerful and some specs were balanced around such set bonuses I would rather have new recruits be ready with the tier. Instead of joining with a crippling disadvantage, discouraging them and us from playing with each other. What I hate is an x month grind for one item that inevitability becomes mandatory for everyone for every alt.
You don't have to do LFR to gear in a strong guild. LFR casuals and tryhards don't seem to realize this and force upon themselves to make this game an unfun solo player experience. I remember I only really did LFR in MoP to play with someone else when asked before not because I was seeking gear. Elite players do deserve better gear because they actually need it and if everyone suddenly gets the best gear nobody cares for it. I remember getting a piece of mythic bracers for my mage from the garrison during highmaul and just feeling absolutely disgusted with myself I got such an upgrade through a wait menu. That was one of my triggers that made me quit WoD. Getting mythic anything during progression like that just blew my mind and made me so uninspired to keep playing.
Last edited by Shinv; 2016-05-26 at 12:25 AM.
In pve it makes sense, in pvp it doesnt. In pvp people are supposed to compete from an equal ground, and skill should be the difference, not gear. How are players supposed to improve when they start facing higher skilled players with better gear?
Just to note. Elite pvp gear is still currently slotted as cosmetic.