This is not a "I quit" or "I unsubscribe" thread. I would've posted this on wow forums but I feel like it would eventually turn into that, so I came here for an actual discussion.
Legion is shaping up to be a very good xpac, I'd say 90% of it's content is well designed and will be incredibly fun to play. The story and questing is fantastic, with Suramar being an amazing zone, and all the new tech is quite cool. However a lot of this is marred by the quality of class mechanics, feel, and gameplay. It honestly does drag down most of the experience for me.
Prune 2.0 was far more severe than the first one, and really took away class identity for a lot of classes I love. The two most prominent examples would be fury warrior and frost DK. I'm gonna nitpick at a few things here to convey a general idea, try not to focus on the "nitpicking", but rather the problem that all these things create.
Fury lacks any stances, rage management, utility, or significant burst outside bladestorm. Blizzard has said they wanted fury to be more consistent damage, whereas arms is bursty. This to me is completely backwards, and mix that with the lack of class-defining abilities and any real mechanic to think about, it'll feel "watered down", and ruin the rest of your experience. Also, pooling ALL of your rage into one ability reminds me of the 2005 blizzcon panel for classes. They said something like "It wasn't fun because you were just using your abilities like a metronome, there wasn't a lot of choice or any reason to NOT hit those buttons so we added a rage bar". Legion effectively removes the need to worry about rage, by having only one ability that costs rage.
Frost overall "works" in a dps-rotation sense, as does fury. But really that's all it feels like its built around, a raid boss rotation fixed around a frost theme. Runes are condensed into 1, blood/unholy abilities removed, necromany-themed abilities effectively gone. Not even something cool like stealing souls, similar to what Arthas does.
What I'm trying to get it as Blizzard decided to completely rework classes, but instead reworked specs, which really ruined class identity. I don't feel like a warrior without stances and rage management, imo they should design around a class first then have a spec buff a certain part of that class. There's no reason to not have any sort of necromancy or control over souls as a frost *death knight*.
I could keep ranting and nitpicking for days, you might disagree with some points, but what it comes down to is classes are your gateway into the world. If they don't feel right, and if they aren't engaging enough to keep the player interested, then everything else in the game becomes just as boring. There have been plenty of threads against the prune, with MASSIVE amounts of upvotes and posts, but it doesn't seem like they're changing direction for Legion.
Does anyone else feel like this? Or am I just being really stubborn with change?