I welcome the change but Mythic is still far too easy. And I suppose it's intended in order to make mythic+ the real challenge.
Time to reduce the number of difficulties btw.
Anemo: traveler, Sucrose
Pyro: Yanfei, Amber, diluc, xiangling, thoma, Xinyan, Bennett
Geo: Noelle, Ningguang, Yun Jin, Gorou
Hydro: Barbara, Zingqiu, Ayato
Cyro: Shenhe, Kaeya, Chongyun, Diona, Ayaka, Rosaria
Electro: Fischl, Lisa, Miko, Kujou, Raiden, Razor
The people creating the problem are the ones too lazy to pull their finger out of their ass and get responsible for their own participation in the content rather than letting the queue button do everything for them.
I applaud each and every effort by Blizzard to fuck over the shitters who rely on autoqueues to play the game. It's an MMO. It's a social game. Why are you so afraid to be social?
If you are particularly bold, you could use a Shiny Ditto. Do keep in mind though, this will infuriate your opponents due to Ditto's beauty. Please do not use Shiny Ditto. You have been warned.
You make it sound like someone forming a mythic dungeon group has to have raid leader levels of organizational skills. You literally form the group, wait for people to apply, accept them, say "okay, fly to the dungeon because the rest of us are phased and cant see each other" and do the dungeons. No one is expecting you to explain all encounters step by step--at least not after the first couple weeks. All you are is one person taking the initiative.
And how are inflated requirements being social ?
If you want to play that card.
Being social is about positive interaction with others by choice, when isolating yourselves from as many as possible with inflated requirements is just the opposite of that.
We aren't trying to avoid or minimise interaction.
But that is what those inflating the requirements are doing.
1) Despite of being "Achiever" by definition, I don't care about achievements. Achievements are nothing more, than way to turn completely pointless actions into meaningful ones. But pointless actions are pointless anyway. 2) And as I've already said - it just confirms Cata 2.0 disaster for Blizzard. To much catering to minority of "Socializers" = screwing majority of other players.
I don't care about Wow 11.0, if it's not solo-MMO. No half-measures - just perfect xpack.
If people want be social they will be.
You cant force it
Anemo: traveler, Sucrose
Pyro: Yanfei, Amber, diluc, xiangling, thoma, Xinyan, Bennett
Geo: Noelle, Ningguang, Yun Jin, Gorou
Hydro: Barbara, Zingqiu, Ayato
Cyro: Shenhe, Kaeya, Chongyun, Diona, Ayaka, Rosaria
Electro: Fischl, Lisa, Miko, Kujou, Raiden, Razor
You want to fix inflated ilvls as a result of excessive catchup mechanics and an abundance of difficulty levels? Sounds great!
You want to incentivize people to carry their friends? Gosh, what's this Titanforged mechanic that they're adding? Never heard of it.
Nope. Having standards is not asocial. It's not their fault that you don't have the skills or the gear to participate at their level. Too bad, so sad.
No, trying to turn the entry requirements into "CLICK THE BUTTON" is exactly avoiding or minimizing interaction. You're actively avoiding making reliable dungeon or raid partners because you don't want to commit and you don't want to have any punishment for backing out of the group.
If you are particularly bold, you could use a Shiny Ditto. Do keep in mind though, this will infuriate your opponents due to Ditto's beauty. Please do not use Shiny Ditto. You have been warned.
Ive gotten in raids with LFR gear despite all the naysayers.
Are there going to be experienced and geared groups looking for a similar level of players, yes. Are there also going to be groups targeted to lower gear and experience levels, yes.
Stop being apart of the problem and start being apart of the solution.
Considering they are five man dungeons and my experience in even random queue groups, most players are helpful even when they do not know what to do. It is a minority who makes a fuss and intentionally pulls groups down. It is the positive minded players who push on and make friends. The negative nancies continue to contribute to the toxicity of the community.
Last edited by Greenmagoo; 2016-06-22 at 07:45 AM.
Just do it. At the end of Legion (if it has 3 tiers), mythic would feel easier than current heroic. Most people who don't raid likely don't give a sh..t about an achievement that doesn't even give you a mount! They won't even notice. Those who do bother to finish dungeon achievements won't care.
It is one of those calling the kettle black cases. I see it even more in players who are anything but casual while insisting they speak on behalf the majority. Meanwhile players like themselves are more often to leave a tainted view on the game and new players that they end up hurting themselves more than those they hate.