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  1. #101
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    How the fuck is size relevant when past examples (Outland / Northrend) was a lot of empty space / mountains? Anyone who legit thinks they can use surface area as a good metric to judge the quality of an expansion needs to get their head checked.

  2. #102
    Titan Orby's Avatar
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    Be lucky we got the size we did, in lore the Broken Isles are not as big as they are in game :P
    I love Warcraft, I dislike WoW

    Unsubbed since January 2021, now a Warcraft fan from a distance

  3. #103
    Quote Originally Posted by Lionhearte0 View Post
    Your duplicity is hardly surprising.

  4. #104
    Quote Originally Posted by Lionhearte0 View Post
    BOLDLY REPLIED

    OT: It is smaller but a number of the zones have more verticality to them than past expansions. WoD had some, this has considerably more. This can be annoying in some cases when the way is not clear and you have search around. Stormheim in particular uses a lot of switch backs for their higher elevation areas. The good news however is that you do get a sweet harpoon grappling hook and get to hop around a lot there. It's a lot of fun actually. If you are playing any class that can slow fall it's really quite a pleasant place to quest as you can grapple up and slow fall down. DHs are particularly fun to play in that zone.

  5. #105
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    pretty huge actually. and pretty mountainy. like there's not always an easy way to get from a to b. there're some nice gimmicks in terms of grappling hook climbing in the norsk area (forgot the name). so yeah, pretty huge overall

  6. #106
    The Unstoppable Force Chickat's Avatar
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    If we get 1 Tanaan sized zone in a patch, it will be as big or bigger than MoP with all patches. If we get 2 Tanaan sized zones, it will be bigger than Outland.

    Broken isles is like Outland minus Netherstorm and Shadowmoon valley, but nearly 100% of the space is used. If blizzard added vast expanses with the same amount of content, Broken Isles would be bigger than Northrend. I think its fine tbh.

  7. #107
    It feels just right. Not too big, not too small.
    Furthermore, I consider that China must be destroyed.

  8. #108
    Deleted
    Quote Originally Posted by Raybourne View Post
    Same here. I love open desert spaces like Tanaris. They just give an epic/adventure feel to me.
    The same here. Love Westfall as well.

  9. #109
    Quote Originally Posted by Sylv_ View Post
    As soon as you said vanilla 2.0, the rest of your post was negated.
    You may feel as if the rest of your post is accurate, but sadly, Legion is meh.
    Time to move on to another game, friend. This one will never please you.

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    Quote Originally Posted by XamFTW View Post
    It is smaller than Pandaria, it's also smaller than Draenor. Do i care? Absolutely not, i'm gonna spend 99% of the time in a capital city or the new the garrison, so tbh it doesn't bother me one bit.
    So you wont be doing world quests or anything then, huh? New garrison? Me thinks you haven't played at all....

  10. #110
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    Quote Originally Posted by Quaght View Post
    I'm concerned about the size of the map for Legion. It doesn't look like there will be as much to do in the world due to the smaller size of the map. Does it feel larger than it actually is?
    MoP : leveling zones were irrelevant once max level
    Legion : 100% of the map is max level content

    Need a really special level of stupid to not understand basic fact.
    Quote Originally Posted by primalmatter View Post
    nazi is not the abbreviation of national socialism....
    When googling 4 letters is asking too much fact-checking.

  11. #111
    Quote Originally Posted by guardian_titan View Post
    ... Hate to break it to people who think every area in Broken Isles scales but they don't. There are areas that are 110 only outside of Suramar. Highmountain has an area like that on the northern coast. If I recall, I ran into one like that in Stormheim as well. Don't recall if I saw one in Val'sharah or Azsuna, but I'm sure they're there, too. Eye of Azshara (the island, not the dungeon) is also 110 only as well as the Broken Shore (post scenario). So not everything scales. You aren't going to be able to go where ever you want at level 100.
    That doesn't really change the argument too much though. Can you visit everything immediately (and expect to not die)? No. can you work through a much larger swath in an order of your choosing? Yes. In general, at any point in your leveling experience, you have more options of where you can be than before. And with how much space that is, it may indeed feel like "you can go anywhere you want" compared to WoD's linear funnel.

    And when you do level cap, the reuse of existing areas for world quests will have you revisiting more of the continent later than in previous expansions more frequently. I remember how little of the continent was used in Wrath once you level capped, unless you went farming for mats.

    I don't think they need to go "hey, travel anywhere" with the scaling, but making more space relevant at any one time for your character is still a benefit.

  12. #112
    Deleted
    im on of those guys that wont say anything negative about any further expansions, i enjoy everything with wow

  13. #113
    Quote Originally Posted by Xires View Post
    Time to move on to another game, friend. This one will never please you.

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    So you wont be doing world quests or anything then, huh? New garrison? Me thinks you haven't played at all....
    1st, The world quests are rare, they're not an everyday thing.

    2nd, i've been strictly playing the game for PvP, so any pve content can suck it other than the lvling and maybe some dungeons early in the expansion.

    Class Halls = Garrisons, only an idiot wouldn't see that.
    Last edited by Ulfric Trumpcloak; 2016-08-07 at 01:37 AM.

  14. #114
    Posts like this make me wonder if we play the same game at times. A smaller land mass does not equate to less to do in any way at all. Consider these examples: Blackrock Mountain. A small area, very vertical, taking a minor part of two small zones. It has a huge amount of content.

    Kharazan: Tiny, tiny landspace, lots of content inside and around it.

    Then look at a zone like Dun Morogh or Tirisfal. They are large areas with cities but the zones themselves have huge amounts of unused space.

    So work on that mindset that smaller land mass means less to do or the reverse.

  15. #115
    Deleted
    It feels small and anyone telling you otherwise isn't beeing totally honest (i have leveled to 110). The space is very well used but its clearly contained (in spacial terms. If you go off the quest path you can see how everything is surprisingly close), this is very easy to verify by the flight trainer travels. I miss larger sprawling areas, but when they aren't giving us flying, it could be worse.

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    Quote Originally Posted by XamFTW View Post
    1st, The worlds quests are rare, they're not an everyday thing.

    2nd, i've been strictly playing the game for PvP, so any pve content can suck it other than the lvling and maybe some dungeons early in the expansion.

    Class Halls = Garrisons, only an idiot wouldn't see that.
    Class halls are not like garrisons, at least for now. Once you get more followers who knows if it will change, but in the class hall you get 3 missions a day. It's not a huge list. Also, you have to get out there to get resources for the missions. Theres no magic respawning crate.

    Also class halls have a very cool fantasy and social aspect that i really enjoyed. It's very cool to hang out with your class buddies in an exclusive place. I do hope they stay relevant or they make more in future expansions. Feeling like part of a class order is vastly more engrossing than derping around with alliance and horde. You actually have something in common that you are invested in.

    Its just silly when everyone has the same title and weapon i suppose. But it will get better with time.
    Last edited by mmoc80be7224cc; 2016-08-07 at 01:09 AM.

  16. #116
    Quote Originally Posted by Xires View Post
    Time to move on to another game, friend. This one will never please you.

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    So you wont be doing world quests or anything then, huh? New garrison? Me thinks you haven't played at all....
    I have and still does in some aspects.
    The devs are just 100% out of touch of their game and have been for a long time.
    I was really looking forward to Legion, but with some of the changes, the game once again quickly became stale before it even launched.
    Sad, eh.
    I was a Death's Demise.
    Those were the good old days.

  17. #117
    Warchief Zoibert the Bear's Avatar
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    Considering the amount of underground areas in most zones, for me personally, the world feels richer and larger than ever. Even if it's actually physically smaller.

    Suramar is the prime example. This place is simply amazing.

  18. #118
    Merely a Setback FelPlague's Avatar
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    Quote Originally Posted by Stanelis View Post
    Yeah I do, I m perfectly fine with kalimdor and the eastern kingdoms.



    WOTLK had ample spaces to explore and was quite huge.
    yes like those massive areas of nothing but armies of undead you did nothing with all through that giant crevice of ice crown? that space was totalty all used, same with all those walls with massive elites that were never used for anything, and if they were it was one quest ,for a whole massive area that only needed a 10th the space

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    Quote Originally Posted by Zoibert the Bear View Post
    Considering the amount of underground areas in most zones, for me personally, the world feels richer and larger than ever. Even if it's actually physically smaller.

    Suramar is the prime example. This place is simply amazing.
    i allmost hate suramar just for how god danm much there is, the place has so much fucking stuff in it, 1 its huge, 2 it has millions of buildings with multiple floors, 3 it has millions of massivly long caves
    Quote Originally Posted by WowIsDead64 View Post
    Remove combat, Mobs, PvP, and Difficult Content

  19. #119
    Deleted
    yes like those massive areas of nothing but armies of undead you did nothing with all through that giant crevice of ice crown? that space was totalty all used, same with all those walls with massive elites that were never used for anything, and if they were it was one quest ,for a whole massive area that only needed a 10th the space
    And that's totally fine. Icecrown citadel was a way much more immersive area than the blackrock foundry due to its scale.

  20. #120
    During earlier expansions, world was bigger but emptier too. You had places purely for aesthetics. Now world is small but densely packed with mobs. You basically use every inch for something.

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    Quote Originally Posted by FelPlague View Post
    yes like those massive areas of nothing but armies of undead you did nothing with all through that giant crevice of ice crown? that space was totalty all used, same with all those walls with massive elites that were never used for anything, and if they were it was one quest ,for a whole massive area that only needed a 10th the space

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    It created scale. Now areas are all utility. Sense of immersion gets lost when zones are so heavily crammed.

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